Post History

This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.

4,845 posts are available here. Each entry keeps the original wording and links back to X.

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4,845 posts.

· Games / Spider-Man Series

POST 1: Before the modern trilogy: the early games

POST 1: Before the modern trilogy: the early games Before I get into the newer Spider-Man games, I wanted to go back through what came before them. There is a lot more here than just the handful of games everybody brings up. Some share a na...

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· Games / Hotline Miami 2: Wrong Number

POST 5 OF 7: THE SON'S THREE TECHNIQUES

POST 5 OF 7: THE SON'S THREE TECHNIQUES The Son doesn't use animal masks as his selection system. His three techniques serve a similar gameplay purpose, but they should be called what they are. Bodyguard gives him a katana and a dodge roll....

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· Games / Hotline Miami 2: Wrong Number

POST 4 OF 7: JAKE'S THREE MASKS

POST 4 OF 7: JAKE'S THREE MASKS Jake's default cobra mask gives him lethal weapon throws against ordinary enemies. That encourages a useful rhythm: use a weapon, throw it when the next target presents itself, then pick up something else. Ke...

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· Games / Hotline Miami 2: Wrong Number

POST 3 OF 7: ALEX, ASH, AND MARK

POST 3 OF 7: ALEX, ASH, AND MARK Alex and Ash wear swan masks and function as one playable pair. Alex uses the chainsaw. Ash follows with a gun. You control both attack types, but you aren't independently moving two characters around the ma...

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· Games / Hotline Miami 2: Wrong Number

POST 2 OF 7: COREY AND TONY

POST 2 OF 7: COREY AND TONY Corey wears the zebra mask. She can use ordinary weapons and has a dodge roll with a brief period of invulnerability. That makes her the flexible option among the Fans. The useful question is where the roll will...

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· Games / Hotline Miami 2: Wrong Number

POST 1 OF 7: THE SEQUEL DOESN'T USE THE SAME SYSTEM

POST 1 OF 7: THE SEQUEL DOESN'T USE THE SAME SYSTEM After going through the original game's masks, I wanted to do the same for Hotline Miami 2: Wrong Number. The important difference is that you're no longer simply choosing from Jacket's co...

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· Games / Hotline Miami

POST 7 OF 7: THE STRANGE ONES

POST 7 OF 7: THE STRANGE ONES Oscar, the mole, adds a dark, pulsing visual filter. It makes seeing the level harder for you; it doesn't apply the same disadvantage to the enemies. This is a challenge modifier, not a stealth upgrade. Phil, t...

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· Games / Hotline Miami

POST 5 OF 7: THROWS, DISARMS, AND COMBOS

POST 5 OF 7: THROWS, DISARMS, AND COMBOS Jake, the cobra, makes thrown weapons lethal to ordinary enemies instead of merely knocking them down. That changes an empty gun from something you want to get rid of into another potential kill. Pla...

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· Games / Hotline Miami

POST 4 OF 7: GUNS, AMMO, AND NOISE

POST 4 OF 7: GUNS, AMMO, AND NOISE Aubrey, the pig, pushes random weapon spawns toward guns. Charlie, the octopus, does the opposite and favors melee weapons. These change the tools you find, not the basic rules for using them. Pick the one...

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· Games / Hotline Miami

POST 1 OF 7: WHY THE MASK MATTERS

POST 1 OF 7: WHY THE MASK MATTERS I wanted to go through the masks in Hotline Miami because some make a pretty substantial difference, some are useful for a particular problem, and some are basically there to make an already difficult game...

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· Games / Hotline Miami Series

POST 12: WHAT I'D PAY ATTENTION TO

POST 12: WHAT I'D PAY ATTENTION TO The first thing is where the next threat can come from. Before committing to a long execution, look at the doors and the approaches. Before emptying a gun, know whether there's another weapon you can reach...

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