Post History

This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.

4,845 posts are available here. Each entry keeps the original wording and links back to X.

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4,845 posts.

· Games / Marvel's Spider-Man

Webslinger, useful every time you cross the map

Webslinger, useful every time you cross the map 24. Swing Kick. Cost: 1. Prerequisite: none. Hold Square in the air to kick an enemy away. It also opens the rest of the tree, so even players concentrating on travel need to start here. In co...

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· Games / Marvel's Spider-Man

Defender, getting people off you

Defender, getting people off you 21. Throw. Cost: 1. Prerequisite: Perfect Dodge. Follow an attack with a held Triangle to grab and redirect an enemy. This gives you another way to control where the fight happens. Moving an enemy toward a w...

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· Games / Marvel's Spider-Man

Defender, emergency protection and finishers

Defender, emergency protection and finishers 18. Last Stand. Cost: 2. Prerequisite: Dodge Window. Slows time before a fatal hit, giving you a final chance to dodge. It works once per combat encounter. Think of it as a safety net, not a repl...

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· Games / Marvel's Spider-Man

Defender, the basic timing upgrades

Defender, the basic timing upgrades 13. Perfect Dodge. Cost: 1. Prerequisite: none. Dodge with Circle when the Spider-Sense indicator turns blue. Peter counters with a web shot and earns extra Focus. Learning that timing is worth more than...

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· Games / Marvel's Spider-Man

Innovator, taking their weapons away

Innovator, taking their weapons away 9. Pistol and Baton Yank. Cost: 1. Prerequisite: Web Throw. Hold Triangle to pull pistols and batons out of enemy hands. The practical value is obvious: remove the weapon that is making the encounter ann...

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· Games / Marvel's Spider-Man

Innovator, stealth and opening attacks

Innovator, stealth and opening attacks 6. Extended Perch Takedown. Cost: 1. Prerequisite: Web Throw. Extends how far a perch takedown can reach. This is convenient for clearing an area without constantly repositioning. It does not make an u...

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· Games / Marvel's Spider-Man

Innovator, the throwing branch

Innovator, the throwing branch 1. Web Throw. Cost: 1. Prerequisite: none. Lets you grab and throw enemies after webbing or electrifying them. Hold Triangle. Think about where the enemy will land. A wall or another enemy is generally more us...

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· Games / Marvel's Spider-Man

Where I would start

Where I would start Perfect Dodge, then Dodge Window, would be my first defensive priorities. So much of this combat depends on staying in control when several things are attacking at once. A bigger perfect-dodge window is useful in almost...

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· Games / Marvel's Spider-Man

MARVEL’S SPIDER-MAN (2018 / REMASTERED): SKILLS

MARVEL’S SPIDER-MAN (2018 / REMASTERED): SKILLS The upgrades that actually change how you play I loved the gameplay in these Spider-Man games, so I wanted to go beyond just saying the combat is great and actually break down what you can do...

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· Games / Spider-Man Trilogy

POST 9: My thoughts on the modern Spider-Man trilogy

POST 9: My thoughts on the modern Spider-Man trilogy So that brings me to the more recent Spider-Man games, and these are the ones I really wanted to sit down and talk about. There are three games in this series so far: Marvel's Spider-Man,...

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· Games / Spider-Man Series

POST 7: The VR and promotional experiences

POST 7: The VR and promotional experiences There were also shorter experiences built around the films. They belong in the history, but they are a different proposition from a full console adventure. Spider-Man: Homecoming / Virtual Reality...

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· Games / Spider-Man Series

POST 6: The phone games

POST 6: The phone games Spider-Man had a whole separate history on phones, from keypad-era Java games to touch-screen action and an endless runner. These should not be confused with the console games that sometimes use the same names. Spide...

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· Games / Spider-Man Series

POST 2: The rest of the 1990s

POST 2: The rest of the 1990s The 1990s Spider-Man games are a good example of why the full title and the system matter. There are multiple Spider-Man 2s, multiple Sinister Six games, and very different games using the same characters. The...

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