POST 8: The learning, creative and dedicated-hardware side
I wanted this history to go beyond the obvious action games. Spider-Man also turned up in educational adventures, creative software, LCD handhelds and those standalone controllers you plugged directly into a television. I am keeping those separate because a spelling game or a cartoon-making program should not be presented as another full action adventure.
Spider-Man Cartoon Maker (1995)
Platforms: Windows 3.1.
Creative animation software using Spider-Man cartoon characters, backgrounds and sound.
Marvel CD-ROM Comics featuring Spider-Man (1995)
Platforms: Windows, Macintosh.
Interactive narrated comic collection with extras rather than a full action game. This is narrated interactive-comic software, not a conventional action game.
Marvel Creativity Center (1997)
Platforms: Windows PC, Macintosh.
Comic-making software guided by Stan Lee and Spider-Man.
Tiger Electronics Spider-Man (1991)
Platforms: Dedicated LCD handheld.
A standalone electronic handheld, not a Game Boy cartridge.
Spider-Man: Revenge of the Spider-Slayers (circa 1994)
Platforms: Tiger dedicated LCD handheld.
Another standalone Tiger Spider-Man electronic game. The approximate date comes from surviving product records; the game itself is distinct from the Game Boy Spider-Slayers title.
Spider-Man & Friends: Secret Missions (2004)
Platforms: VTech https://t.co/ScFTPzFNH5, https://t.co/ScFTPzFNH5 Motion (later version).
Educational missions with Spider-Man, Spider-Girl and Wolverine. A https://t.co/ScFTPzFNH5 Motion version followed in 2008; regional dates vary.
Spider-Man: The Case of the Sinister Speller (2004)
Platforms: LeapFrog Leapster.
An educational spelling adventure.
Spider-Man & Friends II: Doc Ock’s Challenge (2005)
Platforms: VTech https://t.co/ScFTPzFNH5.
A second https://t.co/ScFTPzFNH5 learning adventure centered on Doc Ock.
The Amazing Spider-Man: Countdown to Doom (2006)
Platforms: VTech V.Flash / https://t.co/ScFTPzFNH5 Pro.
A separate educational action title for VTech’s disc-based system.
Language Learning with Spider-Man (2010)
Platforms: Computer DVD-ROM.
Language-learning software built around Spider-Man material; not a conventional action game. Exact supported operating systems require packaging verification.
Marvel Ultimate Spider-Man (InnoTab) (2014)
Platforms: VTech InnoTab, InnoTab MAX, InnoTV.
Nine learning games plus an e-book, using science and spelling alongside Spider-Man action. InnoTV/MAX release is a later compatible version; original manual dated 2014.
Marvel Ultimate Spider-Man (LeapTV) (2014)
Platforms: LeapFrog LeapTV.
Active-play educational missions that teach phonics and spelling.
Spider-Man (JAKKS Plug It In & Play) (2004)
Platforms: Dedicated plug-and-play TV controller.
A five-game Spider-Man TV unit; later GameKey hardware added extra games.
The Amazing Spider-Man in Villain Round-Up (2006)
Platforms: JAKKS dedicated plug-and-play TV controller.
A separate Spider-Man TV-game unit.
Vmigo: The Amazing Spider-Man (2006)
Platforms: JAKKS dedicated handheld / TV unit.
A separate Spider-Man release in the Vmigo line.
Spider-Man Super TV Air Jet (2007)
Platforms: Lexibook JG6000SP dedicated TV game.
Ride-on inflatable controller with seven built-in games.
The Amazing Spider-Man and the Masked Menace (2008/2009)
Platforms: JAKKS dedicated plug-and-play TV controller.
A later standalone Spider-Man TV-game adventure. Also known as Spider Sense Spider-Man and the Masked Menace. Records put the hardware in 2008 and the US release in 2009.
There are more obscure branded toys and browser games than I can confidently turn into a complete release list. I would rather be clear about that than pretend every regional variation has been accounted for.
POST 8: The learning, creative and dedicated-hardware side
· Games / Spider-Man Series