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Defender, emergency protection and finishers

· Games / Marvel's Spider-Man

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Defender, emergency protection and finishers 18. Last Stand. Cost: 2. Prerequisite: Dodge Window. Slows time before a fatal hit, giving you a final chance to dodge. It works once per combat encounter. Think of it as a safety net, not a replacement for watching your health. 19. Payback. Cost: 3. Prerequisite: Last Stand. After a perfect dodge against a pistol or rifle attack, Triangle can immediately take down that shooter. This turns a good defensive reaction into a way to remove a ranged threat. The limitation matters: it is not a universal instant knockout against every kind of enemy or attack. 20. Chain Finisher. Cost: 3. Prerequisite: Payback. Lets you follow a finisher with another against a basic enemy. This is a strong later purchase for thinning a group, but getting to it requires a substantial investment. I wouldn't ignore all the cheap movement and defensive upgrades just to rush one expensive endpoint.

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