This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
The main map-completion trophies 10. I Heart Manhattan: reach 100% in all nine base-game districts. 11. Amazing Coverage: activate every surveillance tower. 12. Lost and Found: collect five backpacks. 13. Backpacker: collect all 55 backpack...
The story trophies These are part of the base list. If you don't want boss names or major progression spoiled, skip this post until after the story. 1. Knocking Down Kingpin: beat Fisk. 2. Shock and Awe: beat Shocker. 3. Demons Emerge: fini...
How I would approach the run First, enjoy the story on the difficulty you want. The original platinum is possible in one playthrough, and its trophies aren't missable through normal story progression. You can return to the open world afterw...
MARVEL’S SPIDER-MAN (2018 / REMASTERED): TROPHIES AND ACHIEVEMENTS Platinum is not the same thing as every achievement I wanted to do a proper completion guide for the first Spider-Man because there are a few different things people mean wh...
The actual Remastered exclusives, and the cleanest collection plan 46. Hybrid Suit: No Way Home-inspired outfit, free in updated Remastered on PS5 and included on PC. 47. Black and Gold Suit: the other No Way Home addition, with the same av...
The eight shared free-update suits These are additions available in updated PS4 and Remastered, rather than token purchases or story-DLC completion rewards. Reach the suit menu and use a current game version. 38. Webbed Suit: the Sam Raimi...
The Heist's three suits These are earned through The Heist chapter of The City That Never Sleeps. Remastered includes the chapter; the PS4 base game needs the corresponding DLC entitlement. Having access to the chapter doesn't instantly sat...
The two big original-game rewards 27. Anti-Ock Suit: worn during the final mission, Pax in Bello, and formally unlocked after finishing the story. Resupply refills the currently selected gadget. Very useful if you have a particular gadget-b...
The last purchases and the completion rewards 21. Spider-Man 2099 White Suit: level 39; 4 Base, 4 Challenge, 4 Crime. Concussion Strike sends enemies flying with your hits while active. 22. Vintage Comic Book Suit: level 41; 4 Backpack, 4 C...
The later token purchases 16. Spider-Man 2099 Black Suit: level 29; 2 Base, 4 Crime, 4 Research. Low Gravity improves your time in the air. A useful fit for an aerial combat approach. 17. Iron Spider Suit: level 31; 3 Base, 3 Challenge, 4 C...
From Spider-Punk to heavier protection 11. Spider-Punk: level 16; 2 Backpack, 3 Crime, 2 Landmark. Rock Out attacks nearby enemies with sound waves. Also one of the original early-unlock preorder suits. 12. Wrestler Suit: level 19; 2 Backpa...
Armor, movie gear, and a few useful powers 6. Spider Armor - MK II Suit: level 5; 1 Base, 1 Landmark, 2 Research. Bullet Proof temporarily protects against bullets. Don't read the name as protection from every possible attack. 7. Secret War...
The opening suits 1. Classic Suit (Damaged): opening-story outfit; no token purchase. No separate suit power. This is the battered version, not another repair upgrade you need to hunt down. 2. Advanced Suit: obtained through Something Old,...
Before you spend the tokens For the token purchases below, reaching a level makes the suit available; you still have to pay the listed cost. Early story progress also opens the suit system and the activities that provide the materials. Back...
MARVEL’S SPIDER-MAN (2018 / REMASTERED): SUIT UNLOCKS The full wardrobe, with the versions separated One thing I wanted to cover for the first Spider-Man is the suits. There are a lot of them, and the confusing part is that people still sha...
My overall recommendation Don't spend the whole game playing with only the first couple of attacks you learned. That's where a combat system with a lot of options can start feeling smaller than it actually is. My suggested order is reliable...
Putting the branches together For an aerial approach, the useful sequence is to create an opening, launch a target, keep the fight above the crowd, and decide whether to pull someone else up or finish with a ground strike. Air Marshal, Air...
Webslinger, tricks and getting moving again 32. Air Tricks. Cost: 1. Prerequisite: Swing Kick. Triangle + Circle and a direction perform tricks, with small XP and Focus rewards. It's also the skill you need for the four-unique-tricks trophy...
Webslinger, keeping the fight in the air 28. Air Marshal. Cost: 1. Prerequisite: Swing Kick. Increases aerial attack damage and Focus gain. Strong value for a single point if you use launchers and air combos. Getting above the ground-level...