POST 2 OF 7: COREY AND TONY
Corey wears the zebra mask. She can use ordinary weapons and has a dodge roll with a brief period of invulnerability. That makes her the flexible option among the Fans. The useful question is where the roll will end, not just whether it will carry you past the first bullet.
She can't attack during the roll, and there is a recovery interval before she can roll again. So if you roll into the middle of several firing lines, you haven't solved the problem. Use it to cross a specific danger and come out with a target or a piece of cover already chosen. Her ability to change weapons makes it easier to adjust a route when the original idea isn't working.
Tony wears the tiger mask, but this is not Jacket wearing Tony in the first game. Wrong Number's Tony cannot pick up weapons. His punches kill ordinary enemies, and he can deal with large enemies through a knockdown followed by an execution.
His biggest problem is distance. Corners and narrow approaches help bring enemies into reach, while open firing lanes work against him. Finishing a large enemy also takes time and leaves him exposed. Clear the immediate danger around that target before committing to the animation. Having lethal fists doesn't make him immune to somebody shooting him from the other side of the room.
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POST 2 OF 7: COREY AND TONY
· Games / Hotline Miami 2: Wrong Number