This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
**Halo 4 Spartan Ops: Departure, all five chapters** **MCC guide. Episode 1 mission spoilers.** Departure gives you a little of everything: a vehicle fight, sniper lanes, Promethean structures and a recovery mission that turns into a defens...
**Halo 4: starting Spartan Ops, and keeping its completion records straight** Spartan Ops isn't just another name for Halo 4's campaign. You're playing the missions of Fireteam Crimson, with a separate set of objectives, a separate story an...
**Halo 4: planning Naked Tyrant and You're Joking without mixing up the requirements** These are two very different projects. **Naked Tyrant** is the Halo 4 LASO Campaign playlist. **You're Joking** is a combined Legendary campaign time bel...
**Halo 4: what to finish after the campaign** Halo 4 leaves a fairly specific cleanup list: seven terminals, the Marine defense on Infinity, the Wraith challenge on Reclaimer, and a handful of weapon-specific tasks. Your mission records are...
**Halo 4: Midnight — the last terminal, the hammer and the MCC checklist** **MCC guide. Mission spoilers, without a retelling of the ending.** There are two detours worth remembering in Midnight: a terminal near the beginning of the on-foot...
**Halo 4: Midnight — getting through the final mission** **MCC campaign guide. Full mission and ending spoilers.** Midnight starts by putting you in a fighter and ends by taking almost everything away from Chief. Between those two moments,...
**Halo 4: Composer — the Hunters, the terminal and the Mantis conversation** **The Master Chief Collection. Mission spoilers.** Composer has two easy-to-miss objectives close together once you reach the big atrium. One is tucked into the ro...
**Halo 4: Composer — clear Ivanoff Station and defend the atrium** **The Master Chief Collection. Mission spoilers. Conventional route.** Composer has a lot of close rooms, but the enemies you need to notice first are often above you or acr...
**Halo 4: Shutdown — the Hunter drop, the hidden terminal and the pars** **The Master Chief Collection. Mission spoilers.** There is one edition difference worth getting out of the way before you load Shutdown. **Explore the Floor requires...
**Halo 4: Shutdown — the two communications towers and the final spire** **The Master Chief Collection. Mission spoilers. Full objective route, without the tower-skip shortcut.** Shutdown lets you fly the Pelican, but most of the work is st...
**Halo 4: Reclaimer — Mortardom, the terminal and the mission targets** **The Master Chief Collection. Mission spoilers.** Reclaimer gives you several ways to destroy a Wraith. For Mortardom, most of those don't matter. You need to be using...
**Halo 4: Reclaimer — escort the Mammoth and destroy the gravity well** **The Master Chief Collection. Mission spoilers. Conventional route.** The Mammoth has an enormous gun, but Reclaimer still needs you on the ground doing the awkward jo...
**Halo 4: Infinity — protect the Marines, collect the terminal and finish the pars** **The Master Chief Collection. Mission spoilers.** Infinity's Marine challenge is one I'd give its own run. Trying to protect everyone while also rushing t...
**Halo 4: Infinity — find the survivors and take the ship back** **The Master Chief Collection. Mission spoilers. Conventional route.** Infinity changes the kind of fight several times. You start on foot in a foggy jungle, defend a position...
**Halo 4: Forerunner — keep the UNSC gun, find the terminal, then tackle the pars** **The Master Chief Collection. Mission spoilers.** Forerunner spends most of its time offering you new weapons. That makes its special achievement a fairly...
**Halo 4: Forerunner — both towers, the Prometheans and the escape** **The Master Chief Collection. Mission spoilers. Conventional campaign route.** Forerunner introduces enemies that can make you waste a lot of ammunition if you treat them...
**Halo 4: Requiem — the terminal and the four mission targets** **The Master Chief Collection. Mission spoilers.** The collectible on Requiem is easy to pass because it comes after the final serious fight. You beat the Hunters, see the elev...
**Halo 4: Requiem — the wreckage, the Cartographer and the final gateway** **The Master Chief Collection. Mission spoilers. Conventional route, not a speedrun.** Requiem gives you room to move after Dawn's corridors, but that doesn't mean t...
**Halo 4: Dawn — Chief's records, the time target and the score target** **The Master Chief Collection. Mission spoilers.** Dawn's checklist is small enough that it's easy to make it more complicated than it needs to be. There are four dire...
**Halo 4: Dawn — getting off the ship, one problem at a time** **MCC campaign guide. Mission spoilers. Normal, Heroic and Legendary advice; conventional route, not a speedrun.** Dawn starts quietly enough, but there are two different jobs h...