Post History

This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.

4,845 posts are available here. Each entry keeps the original wording and links back to X.

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4,845 posts.

· Other posts

About Me and Snapshot Theory

About Me and Snapshot Theory Writing has been part of my life for as long as I can remember. I cannot imagine a version of my life where I am not creating stories in some form. I write under the name Logan Pendragon. Fiction is my greatest...

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· Games / PRAGMATA

PRAGMATA STORY AND ENDING DISCUSSION, 2/2

PRAGMATA STORY AND ENDING DISCUSSION, 2/2 MAJOR SPOILERS FOR THE OPTIONAL ENDING AND UNKNOWN SIGNAL. The extra ending detail comes from Unknown Signal. Finish its ten Hidden Chamber missions, collect the Black Box Mod from the final reward...

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· Games / PRAGMATA

PRAGMATA STORY AND ENDING DISCUSSION, 1/2

PRAGMATA STORY AND ENDING DISCUSSION, 1/2 MAJOR STORY AND ENDING SPOILERS. If you haven't finished Pragmata, stop here. This is the part I kept out of my recommendation. I really enjoyed this game. The story made me emotional, and I still t...

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· Games / PRAGMATA

PRAGMATA POSTGAME: UNKNOWN SIGNAL, 2/2

PRAGMATA POSTGAME: UNKNOWN SIGNAL, 2/2 Postgame and optional-ending unlock spoilers continue. 6. CONTAINER SCRAMBLE You are moving containers into a route up to the exit. Look underneath the first group for the vertical moves. At the larger...

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· Games / PRAGMATA

PRAGMATA POSTGAME: UNKNOWN SIGNAL, 1/2

PRAGMATA POSTGAME: UNKNOWN SIGNAL, 1/2 Postgame areas, equipment, bosses, and optional-ending requirements are spoiled here. I’m keeping the actual ending discussion in its own thread. If you finished the story and still want more out of th...

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· Games / PRAGMATA

PRAGMATA LUNATIC PROGRESSION, 3/3

PRAGMATA LUNATIC PROGRESSION, 3/3 MAJOR FINAL-BOSS AND ENDGAME MECHANIC SPOILERS. CENTRAL PORT The last stretch asks you to handle corrupted enemies while keeping enough resources for the next room. Fully charge Cleanse against Dead Filamen...

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· Games / PRAGMATA

PRAGMATA LUNATIC PROGRESSION, 2/3

PRAGMATA LUNATIC PROGRESSION, 2/3 Boss and story-mechanic spoilers continue. This covers Terra Dome, Lunum Mines, and Experimental Pragmatics. TERRA DOME: BUILD A REGULAR-ENEMY PLAN You now have enough options to stop treating every encount...

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· Games / PRAGMATA

PRAGMATA LUNATIC PROGRESSION, 1/3

PRAGMATA LUNATIC PROGRESSION, 1/3 Boss, equipment, and late-game mechanic spoilers. This is for the first Lunatic clear, from the initial setup through the ending. Start by keeping your completed save. Lunatic unlocks after finishing the st...

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· Games / PRAGMATA

PRAGMATA COMBAT LOADOUTS, 2/2

PRAGMATA COMBAT LOADOUTS, 2/2 Late equipment and postgame weapon spoilers. These next two setups are for concentrated damage and hacking-heavy play. 3. Controlled weapon damage, including the Lim Cannon option Primary: Grip Gun, or keep the...

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· Games / PRAGMATA

PRAGMATA COMBAT LOADOUTS, 1/2

PRAGMATA COMBAT LOADOUTS, 1/2 Equipment and progression spoilers here. No ending discussion. If you're getting overwhelmed, start by giving yourself a way to stop the enemy. A strong weapon doesn't help much when you spend its whole damage...

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· Games / PRAGMATA

PRAGMATA TRAINING SIMULATIONS, 6/6

PRAGMATA TRAINING SIMULATIONS, 6/6 26. HEAT UP, COOL DOWN Main: defeat every enemy within 100 seconds. Extras: land a Critical Shot; finish within 90 seconds. Use the Code Generator against active shields and grouped targets. It interrupts...

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· Games / PRAGMATA

PRAGMATA TRAINING SIMULATIONS, 5/6

PRAGMATA TRAINING SIMULATIONS, 5/6 21. BULLET HELL ARENA Main: defeat every enemy. Extras: take no damage; finish within 80 seconds. Use the Impact Barrier before committing to an exposed attack. It is there to give you a safe firing window...

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· Games / PRAGMATA

PRAGMATA TRAINING SIMULATIONS, 4/6

PRAGMATA TRAINING SIMULATIONS, 4/6 16. CRACK & CRASH Main: defeat every enemy within 120 seconds. Extras: take no damage; finish within 100 seconds. Use the Sticky Bombs to simplify the hacking matrix, then route through Expose nodes for th...

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· Games / PRAGMATA

PRAGMATA TRAINING SIMULATIONS, 3/6

PRAGMATA TRAINING SIMULATIONS, 3/6 11. LOCKSMITH Main: reach the target within 23 seconds. Extras: finish within 19 seconds; finish within 15 seconds. The 15-second run clears both extras. Your time loss here is usually moving into position...

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· Games / PRAGMATA

PRAGMATA TRAINING SIMULATIONS, 2/6

PRAGMATA TRAINING SIMULATIONS, 2/6 06. MEDIC Main: defeat every enemy. Extras: deal damage using enemies; finish within 100 seconds. Wound a ground bot, then leave its flying Reassembler alive long enough to start repairing it. Hack the Rea...

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· Games / PRAGMATA

PRAGMATA TRAINING SIMULATIONS, 1/6

PRAGMATA TRAINING SIMULATIONS, 1/6 Spoiler warning: later weapons, enemy types, and challenge layouts. No story ending spoilers. This is the Training Sim guide for all 30 challenges, including the extra objectives. I already covered unlocki...

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