This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
PRAGMATA COLLECTIBLE CLEANUP, 5/5: CENTRAL PORT Late-area spoilers below. This is the last collectible region, with 29 tracked pickups. Experimental Pragmatics does not add another percentage-based collectible sweep between the Mines and Ce...
PRAGMATA COLLECTIBLE CLEANUP, 4/5: LUNUM MINES Area and ability spoilers below. There are 35 tracked pickups. Cleansing is required for the deep laser-shaft return and another box near Logistics Management. MINE ENTRANCE: 6 ITEMS • Equilibr...
PRAGMATA COLLECTIBLE CLEANUP, 3/5: TERRA DOME Area and ability spoilers below. There are 38 tracked pickups here. Bring Cleansing for the Eco Modeling return route. ENTRANCE AND CENTRAL LIFT: 10 ITEMS • Box 1: at the end of the entrance bri...
PRAGMATA COLLECTIBLE CLEANUP, 2/5: MASS PRODUCTION ARRAY Area and ability spoilers below. This is the 31-item sector checklist. Use the same save with Lim Eraser and Cleansing available for a complete sweep. TEST SITE ENTRANCE: 3 ITEMS • Bo...
PRAGMATA COLLECTIBLE CLEANUP, 1/5: SOLAR POWER PLANT Spoiler warning: area names, later abilities and collectible rewards throughout this thread. No ending discussion here. If you are going back for 100%, this is the route for the actual se...
PRAGMATA SKILLS AND UNLOCKS, 4/4 Postgame reward spoilers below. This does not describe the ending, but it tells you what completing the game and its extra challenges unlocks. BASE-GAME OUTFITS Change outfits at Outfit Storage in the Shelte...
PRAGMATA SKILLS AND UNLOCKS, 3/4 Late-area and postgame spoilers below. There are 40 Mods in this checklist: 22 found in the sectors, 12 from Stamp Club, and six through Unknown Signal. Here is where each one comes from. SOLAR POWER PLANT 1...
PRAGMATA SKILLS AND UNLOCKS, 2/4 Equipment and postgame spoilers below. ALL 16 WEAPONS These are the field introduction points and reward sources. After unlocking a weapon, buy its Unit Printer entry if needed, then choose it in Tram Termin...
PRAGMATA SKILLS AND UNLOCKS, 1/4 Spoiler warning: later abilities, boss names, postgame rewards, and outfit unlocks are included. If you are still playing the story for the first time, be careful with this thread. This is the checklist for...
PRAGMATA TROPHY / ACHIEVEMENT GUIDE, 4/4 STORY AND POSTGAME SPOILERS. The story trophy names and milestone requirements are below. This is the part to skip if you have not finished. THE NINE STORY TROPHIES These come from progressing throug...
PRAGMATA TROPHY / ACHIEVEMENT GUIDE, 3/4 Area and ability spoilers below. This section is for cleaning up the trophies that are easy to leave half-finished. EXPLORATION CHECKLIST • Red-Zoned and Loving It: open a Red Zone with a Red Gate Ke...
PRAGMATA TROPHY / ACHIEVEMENT GUIDE, 2/4 Spoilers for later areas, enemies, and abilities below. YOU’RE NOT GETTING AWAY THAT EASY Defeat a Sweeper Bot. These are the little flying bots that try to escape, so start the hack quickly instead...
PRAGMATA TROPHY / ACHIEVEMENT GUIDE, 1/4 Spoiler warning: this guide includes area names, later abilities, story trophy names, and postgame requirements. If you have not finished the story, save this for later. I’m keeping the story outcome...
I beat Pragmata a while back, and I wanted to revisit it before I close out this topic for now. I haven’t gone back to play it again since the newer updates, but I had an amazing time with it. There was a ton of hype around it when it came...
MARVEL’S WOLVERINE • COMPLETE DOCUMENTED PATCH HISTORY Launch through 1.002.001 • checked October 28, 2026 LIGHT GAMEPLAY SPOILERS: a few mission locations, characters and fixed progression scenarios. This is the complete set of published I...
MARVEL’S WOLVERINE • ALL 20 WHISKY BOTTLES • 2/2 SPOILERS: mission names and location landmarks. Part 2 covers late-game areas. Bottles 11–20. In the Shadows and Way Down Low each have TWO, so do not leave either mission after finding only...
MARVEL’S WOLVERINE • ALL 20 WHISKY BOTTLES • 1/2 SPOILERS: mission names and location landmarks. Part 2 covers late-game areas. All 20 bottles count toward Full Barrel; the first also unlocks But a Dram. Mission replay allows cleanup. This...
MARVEL’S WOLVERINE • ALL 68 MATERIAL CRATES • 4/4 Return to Madripoor and the final missions SPOILERS: mission names, environments and traversal events. Later installments reach the ending areas. Crates 54–68 of 68. Global numbers continue...
MARVEL’S WOLVERINE • ALL 68 MATERIAL CRATES • 3/4 Japan SPOILERS: mission names, environments and traversal events. Later installments reach the ending areas. Crates 25–53 of 68. Global numbers continue from the previous post; local numberi...
MARVEL’S WOLVERINE • ALL 68 MATERIAL CRATES • 2/4 First Madripoor visit SPOILERS: mission names, environments and traversal events. Later installments reach the ending areas. Crates 16–24 of 68. Global numbers continue from the previous pos...