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MARVEL’S WOLVERINE • ALL 68 MATERIAL CRATES • 4/4

· Games / Marvel's Wolverine

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MARVEL’S WOLVERINE • ALL 68 MATERIAL CRATES • 4/4 Return to Madripoor and the final missions SPOILERS: mission names, environments and traversal events. Later installments reach the ending areas. Crates 54–68 of 68. Global numbers continue from the previous post; local numbering restarts in each mission. Use the mission tracker to target gaps. WAY DOWN LOW • 4 crates 54 / local 1. At the first checkpoint, free the civilians from the locked truck, then enter its cargo area. 55 / local 2. At the next checkpoint, open the second parked prisoner truck and search inside. 56 / local 3. From the second truck, take the side street on the left toward the uphill section. Open the truck at that checkpoint. 57 / local 4. On the rooftops, wait for the camera to point out the radio tower. Jump onto the neighboring roof to your right. ROLL THE DICE • 1 crates 58 / local 1. After fighting through the casino back room, stop before boarding the service elevator. The crate is to its right. FIELD TEST • 2 crates 59 / local 1. After freeing civilians, follow the street toward Dream Street Theatre. At the parked car, take the left alley; inspect its end. 60 / local 2. After the turret-vehicle fight, continue to the square where a lone Sentinel attacks. Search behind the left-hand market stalls before the uphill road. I'M STILL HERE • 5 crates 61 / local 1. After the opening large Sentinel fight, clear the rubble and take the right fork to its end. Enter the building on the left. 62 / local 2. Before the noodle bar, clear the next Sentinel street. Take its right-hand side path rather than the leftward story route. 63 / local 3. In the noodle bar, descend to the bottom floor. Face the objective doorway, turn around, and climb into the elevated room. 64 / local 4. After the Mystique scene, reach the overlook above the Sentinel patrols. Search the ruined building below-left. 65 / local 5. When Jean appears in the distance, drop to street level. Go left toward two enemies and inspect the parked-car area beside them. THIS WAS THE DREAM • 3 crates 66 / local 1. Finish the tower fights and ride the rope/bell upward. At the top exit, check immediately right. 67 / local 2. After the bar hallucination, enter the lab/facility area and check the left side below the broken window. 68 / local 3. After the later institute hallucination, go through the damaged wall. Immediately turn left and climb the stairs. Field Test note: use the objective and alley position, not vehicle paint, as your reference. Player reports describe vehicle colors changing between reloads. Final reconciliation: Canada 15 + first Madripoor visit 9 + Japan 29 + return/finale 15 = 68.

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