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MARVEL’S WOLVERINE • ALL 68 MATERIAL CRATES • 2/4

· Games / Marvel's Wolverine

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MARVEL’S WOLVERINE • ALL 68 MATERIAL CRATES • 2/4 First Madripoor visit SPOILERS: mission names, environments and traversal events. Later installments reach the ending areas. Crates 16–24 of 68. Global numbers continue from the previous post; local numbering restarts in each mission. Use the mission tracker to target gaps. KNOCK KNOCK • 2 crates 16 / local 1. After Sabretooth throws the destroyed APC through the building, enter the opening and search behind the reception counter. 17 / local 2. After the server-room fight, find the vent before the next door-control panel. Cut it open and enter the side room. MUTANT DETECTED • 4 crates 18 / local 1. At the start inside Trask Tower, check behind the reception desk. 19 / local 2. After Mystique impersonates Trask to open the locked door, enter the corridor and turn right toward the stacked crates. 20 / local 3. After Bay 7, take the first left along the route to the keypad door. Enter 0291 and search inside. 21 / local 4. After the propulsion/jet-engine tunnel, pass the flames and search the left side of the next room. ONE LAST MISSION • 3 crates 22 / local 1. At the opening bar, enter the rear room on the right and inspect its corner. 23 / local 2. While tracking Jean outside, stop where the route leads up stairs. Take the descending staircase instead. 24 / local 3. After the rooftop chase and enemy fight, head left down the waterside steps/pier before resuming Walter’s trail.

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