This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
Mass Effect 1: the decisions that carry through the trilogy Mass Effect is one of my top three game series, and a big part of that is being able to make a decision in the first game and still be dealing with it in the third. I used to plan...
SCP-180: Identity Thieving Hat SCP-180 can steal your identity and make people recognize a coffee table as you instead. Put it on and even people who know you can't recognize you. They can describe basic features, but you can't convince the...
SCP-179: Sauelsuesor SCP-179 is a woman near the Sun who points out things heading toward Earth that we really need to notice. Her name is Sauelsuesor. Her hair stretches more than thirty-four kilometers, and she calls the Sun her brother....
SCP-178: "3-D" Specs SCP-178 takes those cheap cardboard 3-D glasses and makes looking around the room a very bad idea. Put them on and you can see large creatures that everyone else is missing. Sometimes they're simply watching people work...
SCP-177: Checkmate SCP-177 is a chessboard that plays back, gets better, and has a serious problem with cheating. You play white. Black moves itself. You can't shove its pieces somewhere else, and it celebrates when it wins. The tests turn...
SCP-176: Observable Time Loop SCP-176 gives you eleven seconds to watch something go terribly wrong, then makes you watch it happen again. Downstairs, it's an abandoned factory. Upstairs, through the observation-room windows, you see five r...
Coffee Talk: all achievements and trophies If you're going through the first Coffee Talk and want to finish everything, here's the full list. A lot comes from following the characters' stories, but the recipe collection, gallery, secret end...
Coffee Talk: the full first-game walkthrough, including the better character outcomes and the secret ending All right, this is the walkthrough for the first Coffee Talk. I'm going through every day, every drink you need for this route, and...
Coffee Talk: every special drink and how to make it Coffee Talk gives you a whole lot of different drinks to figure out, and the ingredient order matters. Having the right three ingredients isn't enough if you put them in the wrong slots. T...
All right, here's another game that I spent a lot of time playing. It's called Coffee Talk, and I found it to be one of the most interesting games I had ever played. At first it was kind of boring, like at the very beginning. Then it just d...
**Kingdom Come: Deliverance: Getting Out of Vranik and Finishing the Game** Hey, I just finished the game and started on the second one. I wanted to go ahead and write a walkthrough for the ending sequence, because it does get a little conf...
**Kingdom Come: Deliverance — The Monastery, the Quick Way and the Full Way** All right, so I got near the end of the game and ended up at the monastery sequence. And it was the most annoying part of the game for me. I was still hooked on t...
**Trials of the Blood Dragon: Rex's Kids Take the Weird Route** Roxanne and Slayter are the children of Rex Power Colt, and their adventure involves motorcycles, gunfire, a jetpack and a trip through the sort of future that Blood Dragon cou...
**Far Cry VR: Returning to Vaas With a Crew Beside You** Far Cry VR: Dive Into Insanity puts a group of players into Vaas's territory and asks them to escape together. The Rook Islands supply the setting, but the experience is built around...
**Paradise Lost: Far Cry's Arcade Detour** Two mounted guns, a tropical island and something unpleasant coming out of a laboratory. Paradise Lost takes the early Far Cry setting and puts it into an arcade cabinet built for a quick, noisy sh...
**Far Cry 6 Gear: Finding the Missing Pieces and Training K-9000 and Champagne** The Prisoner's Scarf lets Dani perform takedowns on alerted enemies from the front. The Trapper Vest changes how wild animals react to you. Those are substanti...
**Far Cry 6 Weapons: All 49 Original Uniques and the Standard Arsenal** A weapon case can be sitting underwater, behind a museum display or at the end of a treasure hunt. The tricky part is often working out which kind of job the missing gu...
**Far Cry 6: Lola's Special Operations, Coolant Routes and Weekly Insurgencies** Lola's jobs send Dani out with a fairly simple assignment: steal a chemical weapon and bring it back. The problem starts when the PG-240X leaves its cooler. Su...
**Lost Between Worlds: Choosing a Route Through Far Cry 6’s Fifteen Rifts** **Spoilers for the expansion’s progression and final encounter.** A floating fortress, a flooded capital and a storm that makes the next patch of shelter look very...
**Joseph: Collapse: The Cross Pieces, the Last Stand and the Doubt Underneath** **Spoilers for Far Cry 5, New Dawn and Joseph: Collapse.** Joseph Seed predicted the end of the world. Living through it leaves him with a much harder question:...