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**Trials of the Blood Dragon: Rex's Kids Take the Weird Route**

· Games / Trials of the Blood Dragon

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**Trials of the Blood Dragon: Rex's Kids Take the Weird Route** Roxanne and Slayter are the children of Rex Power Colt, and their adventure involves motorcycles, gunfire, a jetpack and a trip through the sort of future that Blood Dragon could only treat as perfectly reasonable. **Trials of the Blood Dragon** arrived in June 2016 for PC, PlayStation 4 and Xbox One. It mixes Trials' obstacle riding with Blood Dragon's neon action, in a single-player story set twelve years after Far Cry 3: Blood Dragon. [Ubisoft's game overview](https://t.co/m9c5dqlwD5). **The connection to Blood Dragon** The siblings face Vietnam War 4 in an alternate 2019. Their route takes in Miami, Tokyo, space and Hell. The escalating silliness is part of the premise, not a timeline you need to reconcile with Jason Brody or Ajay Ghale. [Official story description](https://t.co/ENbtsCBQCd). Knowing Rex explains the family connection. The riding still needs to work on its own merits. **Thirty missions, several ways to move** Ubisoft describes thirty missions across seven worlds. The motorcycle remains important, but the game also uses a BMX, an eight-wheel tank, a remote-controlled vehicle, a jetpack and a mine cart. Some sections put the character on foot. Weapons and a grappling hook broaden the challenges beyond riding alone. That variety changes how to approach a troublesome stage. A bike obstacle asks you to understand the approach, the launch and the landing. A shooting or jetpack section gives you a different set of controls and a different reason for failing. Take a moment to identify what the current section wants before carrying the previous vehicle's habits into it. **A useful way to learn the courses** On an unfamiliar course, aim for a clear first. Watch where the next surface begins, what angle it has and how much room there is after landing. Then make one deliberate adjustment on the next attempt. - If you overshoot, reduce the speed of the approach before changing everything else. - If the landing is the problem, focus on how the vehicle reaches the surface rather than only getting more distance. - When a new tool appears, use the game's prompt to establish its controls before chasing a fast time. - On a repeated failure, identify the first mistake in the sequence. The final crash may be the consequence of an earlier approach. - Once you can finish a section reliably, work on cleaner transitions and fewer recoveries. Changing five things between attempts makes it hard to learn what helped. A slower clear also gives you a view of the later obstacles, which is useful when you return for a better result. **What to expect from the crossover** The attraction is the combination: Trials' concern with movement and momentum, wrapped in Blood Dragon's exaggerated future and family connection. Players looking for another island full of outposts should know that before choosing it. Treat it as its own side trip. The best preparation is being willing to learn a course, laugh at an outrageous setup and have another go when the front wheel lands exactly where it should not.

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