This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
All right, next is Like a Dragon Gaiden: The Man Who Erased His Name. This is Kiryu's story after Yakuza 6 and alongside parts of Yakuza: Like a Dragon, so there are spoilers for those games and Gaiden here, including its ending. I would pl...
Yakuza: Like a Dragon All right, now we're at Yakuza: Like a Dragon. This is the one that takes the series in a very different direction: Ichiban Kasuga becomes the lead, Yokohama becomes the main setting, and the combat changes to a turn-b...
YAKUZA 5 REMASTERED: THE EXTRAS BEYOND 100% The credits, Hall of Famer, and seeing everything are different finish lines in Yakuza 5. A few worthwhile activities sit outside the main completion checklist entirely. PREMIUM ADVENTURE: LOAD TH...
YAKUZA 5 REMASTERED: UFO PRIZES, GUNRHEIN, VIRTUA FIGHTER, CHICKEN RACING, RAMEN AND WINTER COMBAT UFO CATCHER: ALL 35 PRIZES Catching a few plush toys is not completion. You need every prize type. The list below groups all 35 by practical...
YAKUZA 5 REMASTERED: GAMBLING, MAHJONG, SHOGI AND CONSOLE MACHINES PLATFORM NOTE Pachinko and pachislots, and their completion requirements, are absent from the Steam/Windows release. The two machine sections at the end are for console vers...
YAKUZA 5 REMASTERED: KARAOKE, TAIKO, PRINTCIRCLE AND EVERY COMEDY AUDITION KARAOKE: ALL NINE SONGS AT 900 OR BETTER A Karaoke Dragon score is at least 900 out of 1,000. Get that rank on each song with at least one eligible character, not wi...
YAKUZA 5 REMASTERED: BOTH BATTING CENTERS, EVERY COMPLETION COURSE Kamurocho and Nagoya are separate completion entries. Shinada's baseball side story does not automatically clear either one. Finish Igarashi's training before tackling Shina...
YAKUZA 5 REMASTERED: GOLF, DARTS, POOL, BOWLING AND AIR HOCKEY These are completion walkthroughs, not just the requirements for trying each activity once. Check the completion menu after finishing each section. Fish are covered separately....
Yakuza 6 has ten collectible character photographs that let you take spirit photos around Kamurocho. Each character has four camera hotspots, making forty places to check if you want the whole collection of appearances. This is optional sig...
Yakuza 6's arcade trophy only asks you to play the six games. Clearing the arcade section of the Completion List takes considerably more: four score targets, every Virtua Fighter stage, wins with its full playable roster, and Puyo Puyo's ri...
Yakuza 6's full mahjong checklist is smaller than some of the older games, but it still needs a proper plan. You need thirty winning hands by ron or tsumo, plus first place at four ordinary tables and both tournaments. A hand win and a firs...
Yakuza 6's Puyo Puyo completion comes down to two separate jobs: win thirty matches overall, and beat all ten different rivals. The thirty wins can be spread across attempts. The difficult rivals require you to keep a single run alive long...
There are a few Yakuza 6 cleanup details worth keeping together because they don't fit neatly into the cat, safe, or achievement guides. This includes the Chapter 12 poem-stone puzzle, so there are story spoilers below. The nine poem stones...
Troublr in Yakuza 6 is separate from the numbered substories. New Serena's Mama installs it in Chapter 2, and the app sends you problems around Kamurocho and Onomichi. The trophies require five and twenty different missions. The complete Aw...
Jo Amon in Yakuza 6 has a different unlock rule from the one people often remember from the earlier games. You only need two specific substory chains before his finale invitation: Sodachi's #24 and Saigo's #50. The other substories are stil...
If Yakuza 6's combat feels awkward coming straight from the earlier games, start with the upgrades that change how Kiryu moves. Putting everything into Attack won't fix a slow combo, a long recovery, or getting caught after an enemy blocks...
Spearfishing in Yakuza 6 is an on-rails shooting minigame, and it connects to more of the side content than it first appears. It gives you three substories, a baseball pitcher, money, and a reason to finish Mama's story at Snack New Gaudi....
Club Shine in Yakuza 6 is a conversation-card game. You aren't running the club like in Yakuza 0 or Kiwami 2, and there isn't a staff-management business to unlock behind it. The trophy Club Shine Star is simple: request all five hostesses....
Snack New Gaudi in Yakuza 6 has a whole group of substories behind it, plus baseball recruits, clan recruits, a trophy, and the Kiwami Speargun. If you've been walking past the bar waiting for something to happen, here's the order that gets...
The biggest improvement you can make to Yakuza 6's baseball team is to stop expecting the starting roster to carry the whole season. Better recruits, training, and a sensible lineup do a lot of the work before you ever swing the bat. Start...