This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
Before telling Jaroslav you’re ready, check the actual preparation: witnesses contacted, Katra questioned, Godwin’s manuscript read, and Matthias’s die delivered to Johanka. Restore Henry’s condition and bring what you use for speech checks...
When you return from the pilgrimage, Johanka has been arrested. This is the point where I would make another separate save and stop taking unrelated jobs. Once the Inquisitor sets the hearing, you have three in-game days to prepare. Speak w...
Back in Sasau, deal with the men harassing Johanka. Ask who sent them before simply chasing them away. Learning where the hostility came from gives you something useful to raise later. Resolve the confrontation without turning the monastery...
Go, and Sin No More takes you to Adela at the Ledetchko baths. Before leaving Sasau, talk properly with Johanka about her circumstances and Matthias. Those conversations help you understand what she is asking of people, and some of that inf...
Johanka’s half begins at the Sasau monastery after In God’s Hands and Pestilence have been resolved. You do not need a flawless result in both just to unlock it. These are separate from Theresa’s flashback, so don’t confuse finishing one st...
After Courtship, speak with Theresa again about what the relationship actually means. If you want Henry to stay with her, choose the committed relationship rather than telling her it was only casual. That conversation matters. Rejecting a r...
Theresa’s POV also gives the relationship with Henry more context. She already knows him before the attack. You see her family, friendships, responsibilities and losses, then return to the woman helping him recover at the mill. There is a l...
Aftermath is where I would slow down again. You can rush toward Skalitz and finish the story, but there are survivors outside town who still need help. Follow Tinker to Holba and speak with him to open Angel of Mercy, the optional survivor-...
Once the attack starts, the priorities change quickly. Follow the escape sequence, then use cover and gaps between patrols while looking for Samuel. Theresa can fight, but trying to clear every group of Cumans is a much harder way through t...
Theresa’s opening is Ordinary Routine, and the useful thing here is to finish the village business you care about before advancing the day. Do the household chores, speak with her father, and follow the errands into Skalitz. Talk to Bianca...
A Woman’s Lot can catch you off guard because asking Theresa how she survived Skalitz starts a whole playable story. You’re committing to several hours away from Henry, not a short conversation you can leave halfway through. Make a separate...
There's also a reason to visit the blacksmith in Samopesh before all of this: Dead Men Tell No Tales. His son Svatopluk won a tournament, then became ill and died afterward. The blacksmith suspects something happened, and Henry can investig...
After winning, follow the prize objective and speak to Sir Hanush. A win earns 400 groschen, and the first five tournament victories award the five pieces of the Lords of Leipa armor set. One win gets you one piece, so collecting the full s...
You have three opponents to beat, with each matchup decided by winning two out of three bouts. Your selected weapon is used for the opening bout. The other rounds can put a different weapon in your hands, so being comfortable with only one...
The Rattay Tournament is a free Kingdom Come: Deliverance addition, and it deserves its own walkthrough because winning the fights is only part of what happens here. There's the competition, the armor rewards, and a separate situation invol...
Ancient Map V sends you northwest of Skalitz, into the forest around a deer-hunting spot. Find the broken cabin and check beside it for the chest. This is the Very Hard lock I would plan around before making the trip. The final pair of trea...
Ancient Map II is the one where the drawing can send you looking much too close to Rattay. The actual location is well out in the southwestern woods, south of Sasau and far west of Rattay. Think of the bigger stretch of countryside, rather...
Ancient Map I takes you into the forest southeast of Neuhof. A useful starting point is the charcoal-burners' camp along the stream south of the village. Head up the little path behind the camp toward a ruined campsite, then continue east t...
Treasures of the Past is the smaller Kingdom Come: Deliverance DLC, and this one is basically a treasure-hunting trip for the Warhorse armor. There are five Ancient Maps, with pieces of the set spread between their locations. I'm keeping th...
When the village can afford it, finish the expensive work you held back earlier. The church needs its restoration completed, including the altar and frescoes. Basic repairs alone are not the finished church Divish asked for. Look through th...