This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
I just saw this in my feed from someone who was liking my SCP related posts. This looks pretty good, check it out. Here's the first thing that came to mind... well remember the old FEAR games? F.E.A.R. 1, 2, and 3. Alma. This reminded me he...
10. Magneto: creator and original leader Magneto's role here begins with deception. Angel receives help from a man he believes is a teacher, working with people whose unusual abilities need guidance. The name he is given is the Creator. In...
9. Lorelei Lorelei enters in X-Men #63, after the first seven Mutates have already been introduced. Magneto presents her as another result of his machinery and uses her voice against the intruders. Her song puts the men under her influence,...
8. Piper Piper uses music to control animals. His instrument makes the power easy to understand visually: the music begins, and a creature responds. X-Men #62 gives him a sea creature to send against the heroes. Ka-Zar and Zabu go after the...
7. Lupo Lupo brings animal control to the original Savage Land Mutates, especially his connection with wolves. His appearance also carries that animal association, giving the reader a clear connection between his design and his ability. In...
6. Gaza Gaza is the large, physically powerful member of the original Savage Land Mutates who is blind and uses an additional sense to perceive his surroundings. His presentation makes clear that blindness does not prevent him from being an...
5. Equilibrius Equilibrius attacks an opponent's sense of balance. Looking into his eyes can produce severe vertigo, which gives him a way to stop someone whose strength or agility might otherwise be a problem. His X-Men #62 appearance plac...
4. Brainchild Brainchild's enlarged head announces his place in the group before much explanation is needed. His intelligence is the defining result of Magneto's transformation, and his role places him close to the technical side of the Cre...
3. Barbarus Barbarus's four arms give him one of the clearest visual identities in the original Savage Land Mutates. His strength makes him a close-range threat, and the extra limbs make that threat immediately legible without a lengthy exp...
2. Amphibius Amphibius is the first member of the group to find Angel after his fall into the Savage Land in X-Men #62. Bringing Warren to the Creator puts the injured X-Man directly into Magneto's hands. His frog-like appearance makes him...
1. Savage Land Mutates: the original 1969 group The original Savage Land Mutates arrive in X-Men #62–63, cover-dated November and December 1969. Roy Thomas writes the story, with Neal Adams on pencils and Tom Palmer finishing the art. The g...
9. Banshee: coerced operative, then ally Banshee needs a separate label in any account of Factor Three. He attacks the X-Men while working with Ogre in X-Men #28, but the issue reveals that he is being forced into service by an explosive he...
8. Ogre: early technical operative Ogre belongs in Factor Three’s original ensemble, with a different place from the six figures revealed at the later trial. His active role in this stretch is the opening operation in X-Men #28. He is a hum...
7. Vanisher: repositioning and escape Vanisher’s teleportation gives Factor Three a member who can change position without following the routes everyone else has to use. Alongside a fighter as difficult to move as Blob, that makes for a use...
6. Unus the Untouchable: protected attacker Unus gives Factor Three a fighter who can advance through attacks that would stop most people. His force field protects his body, making the usual question of how to land a hit much harder for the...
5. Mastermind: illusion specialist Mastermind brings a direct connection to the original Brotherhood of Evil Mutants, but Factor Three gives him a place in a different organization. He serves under Mutant Master and alongside other enemies...
4. Blob: frontline obstruction Blob brings Factor Three a familiar physical problem. When he plants himself in the X-Men’s way, moving him can become a mission in itself. In a story built around deadlines, that ability has a practical purpo...
3. Changeling: second-in-command Changeling handles the work between Factor Three’s hidden leadership and the people carrying out its orders. The early appearances keep him mysterious, but X-Men #37 establishes him as Mutant Master’s second...
2. Mutant Master: leader Mutant Master is the person directing Factor Three. Mastermind’s name can make the lineup confusing, but the illusionist is one of the operatives. The authority at the top belongs to the figure on the hovering platf...