This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
EARTH: THE NEXUS OF THE GRIMM UNIVERSE Earth deserves its own place beside Myst, Wonderland, Neverland and Oz. It is easy to treat it as the familiar world we leave when the real adventure begins, but that misses a lot of what Grimm Fairy T...
How Magic Works in Early Oz: The Scepter, Witches, and Transformation The original Oz story gives us several different ways to look at magic. There are practitioners such as Glinda and the witches, an artifact powerful enough to drive the e...
Oz in Grimm Fairy Tales: The World Beyond the Yellow Brick Road Oz comes into Grimm Fairy Tales carrying some very familiar names. Dorothy, Glinda, the Scarecrow, the Tin Man, the Lion, and the Emerald City all give you something recognisab...
How Magic Works in Neverland Neverland's early stories make magical power surprisingly practical. Someone needs a route to Earth. Someone needs victims to sustain or increase their strength. The conflict often turns on who controls those ad...
Neverland: The Paradise Pan Turned into a Hunting Ground The central reversal in Zenescope's Neverland is immediate. Pan is the danger children need to escape, and the man who becomes Hook is the survivor who may be able to bring them home....
How Magic Works in Wonderland Wonderland's magic is easiest to understand when the different kinds of danger are kept separate. A portal can move someone between worlds. An artifact can give its holder a particular advantage. A powerful bei...
Wonderland: The World That Follows You Home Wonderland has one of the most dangerous names in the Grimm Universe. It sounds like somewhere a person might want to visit. The familiar names make it sound even more inviting: Alice, the White R...
HOW MAGIC WORKS IN MYST: POWER, CONTROL AND THE WAY HOME With Myst laid out as a world, I wanted to separate the different things we are calling magic. Otherwise, a witch casting a spell, Sela struggling with her abilities, Druanna drawing...
MYST: THE WORLD BEHIND THE FAIRY TALES I wanted to give each of the Grimm Fairy Tales worlds room to breathe, because listing their names does not really explain what separates them. Myst is a good place to start. Wonderland, Neverland and...
Right I just did the quest. I ended up talking to Bernard. I put on his colors and took off all of my unequipped weapons and then I went and negotiated. I made him leave, I made Wolfkin leave, and I made him leave Grashen. That's what I'm u...
I'm currently trying to figure out what I want to do about this quest with Bernard. The quest is called "Rubber Baron" in Kingdom Come: Deliverance and I think I'm going to try to do the negotiation because, from what I'm reading, if you ne...
Gambit enters the reassembled X-Men with Storm’s trust and very little investment in how the older members think a team ought to behave. His friendship with her got him here. Genosha gives the others more immediate reasons to take him serio...
Jubilee stands with the reassembled X-Men as their youngest member, bringing experience that the adults have good reason to respect. She has already had to look after people under conditions where being older or more powerful did not guaran...
Betsy Braddock returns to the larger team with abilities her friends need and questions about herself that she cannot neatly put aside. Her transformation and conditioning by the Hand remain part of her present experience. Being among famil...
Forge has a particularly difficult job when the X-Men regroup. He can help them escape a technological nightmare, but afterwards he is also the person expected to work out whether its damage can be undone. Genosha leaves him facing both sid...
Sean Cassidy has spent enough time looking for the X-Men that being part of a team again carries a practical satisfaction. There are finally people to coordinate with, responsibilities to share and something resembling a base, even if the b...
Wolverine rejoins a functioning X-Men team while his body is still struggling to keep up with him. That is important to the way he behaves in this lineup. His experience and determination remain, but neither gives him an unlimited reserve o...
Storm comes out of Genosha with her adult body restored, but she still has to decide how to lead the people around her. The physical change is dramatic. The questions waiting at home are harder to settle with a single moment of recovery. At...
The X-Men finally have a team to come home to again. Storm, Wolverine, Banshee, Forge, Psylocke, Jubilee and Gambit have reached the same place after months of scattered adventures, and Uncanny X-Men #273 gives them a chance to decide what...
Gambit comes into this part of the X-Men story through Storm’s trouble, rather than through the usual recruitment setting. Uncanny X-Men #266 gives him his substantial introduction as the thief who helps a de-aged Ororo escape the Shadow Ki...