This is a collection of my posts from X, my main social and the first place I post everything. You’ll find video game guides, comics, fiction, my writing and author updates, and other topics I cover.
4,845 posts are available here. Each entry keeps the original wording and links back to X.
SCP-169: The Leviathan SCP-169 is large enough that islands can be mistaken for parts of the landscape when they're actually resting on its body. The Foundation estimates its length at somewhere between 2,000 and 8,000 kilometers. That's an...
SCP-168: Sentient Calculator SCP-168 is a graphing calculator that can hold a conversation, complain about its surroundings, and apparently struggle with long division. That last part says quite a lot about the kind of story this is. You ex...
SCP-167: Infinite Labyrinth SCP-167 looks manageable from the outside. It's a white cube about ten meters across, with a metal door. Walk inside, and the size of that cube stops being a useful measure of what you've entered. The first room...
SCP-166: Just a Teenage Gaea SCP-166 is a teenager whose presence makes the modern world difficult to live in. Artificial objects around her gradually break down, and plants begin growing in places they shouldn't. At the same time, pollutan...
SCP-165: The Creeping, Hungry Sands of Tule SCP-165 makes an ordinary patch of sand something you really don't want moving toward you. The apparent dune is an enormous population of tiny mites carrying grains of sand on their backs. They pi...
SCP-164: Squid Tumors SCP-164 starts with an already frightening medical situation and adds something that shouldn't be biologically possible. Within the fiction, it's a transmissible strain of cancerous cells. Some of the resulting tumors...
SCP-163: An Old Castaway SCP-163 gives us an alien stranded somewhere it was never meant to live, surrounded by people who are struggling to understand even its simplest needs. Miners found its crashed spacecraft buried in ancient rock in t...
SCP-162: Ball of Sharp SCP-162 looks like the sort of thing nobody should need to be warned about touching. It's a huge tangle of hooks, fishing line, needles, scissors, and other sharp objects. The danger is right there in front of you. Th...
SCP-160: Predator Drone SCP-160 takes the idea of a predator drone pretty literally. From a distance, it looks like a small unmanned aircraft. Get close enough to watch it feed, and the machine starts behaving like something that belongs in...
Shadowrun: Hong Kong — Extended Edition: cyberware that earns its Essence For the PlayStation Extended Edition and PC Hong Kong, including Shadows of Hong Kong. Install with Ten-Armed Ambrose. Hong Kong changes implant slots and stats from...
Shadowrun: Hong Kong — Extended Edition: weapons and the good buys For Hong Kong and its Shadows of Hong Kong bonus campaign on PlayStation and PC. The Hong Kong weapons table: https://t.co/zaSxCca3q6 supplies listed damage, requirements an...
Shadowrun: Hong Kong — Extended Edition: starting characters and skills For the PlayStation Extended Edition and the standalone PC game, including the Shadows of Hong Kong bonus campaign. This is the video game's Karma system, not the table...
Shadowrun: Hong Kong — Extended Edition: every trophy and achievement PlayStation's 61-entry list includes 16 Shadows of Hong Kong bonus trophies. Platform lists differ; see the source note below. Trophy route: all 61 PlayStation entries Sa...
Shadowrun: Dragonfall — Director’s Cut: cyberware and bioware For Director’s Cut on PlayStation and PC. Numbers below are the Dragonfall cyberware table: https://t.co/CMHX1KLNY2; the earlier Returns DLC version of Dragonfall is a different...
Shadowrun: Dragonfall — Director’s Cut: weapons worth buying For the standalone Director’s Cut on PlayStation and PC. Listed damage, prices and requirements come from the Dragonfall weapon table: https://t.co/JddE0ibwjj; check the shop disp...
Shadowrun: Dragonfall — Director's Cut: starting builds and skills For the standalone Director's Cut in the PlayStation trilogy and on PC. This is the Director's Cut progression system, not the older Dragonfall campaign packaged as Returns...
Shadowrun: Dragonfall — Director's Cut: every trophy and achievement Standalone Director's Cut on PlayStation. Check the linked Steam list for PC achievement names and differences. Every PlayStation trophy: 40 entries Save before recruiting...
Shadowrun Returns: every core implant and the Essence tradeoff Seattle campaign guide for the PlayStation trilogy and original PC release. Prices and effects come from the unmodded Returns game data and equipment listings; confirm the live...
Shadowrun Returns: weapons, attacks, grenades, and what to buy For the Seattle campaign in the PlayStation trilogy and original PC game. Item figures are from the unmodded game references; check the live shop before spending because sources...
Shadowrun Returns: starting characters, builds and every skill line PlayStation trilogy edition and original PC campaign. Mechanics researched from game reference pages; recommendations are editorial, not claimed firsthand testing. Your fir...