Yakuza: Dead Souls: platinum, difficulty clears, and saves
The first thing I'd sort out for a Dead Souls platinum run is the save plan. There are three separate story clears to account for, and finishing the hardest one does not replace the Extra Hard trophy.
There are 49 trophies including the platinum: 38 bronze, seven silver, three gold, and the platinum itself. Everything is offline. Full in-game completion goes beyond what the trophy list asks for, so you don't have to finish every restaurant menu, every crafting recipe, or every minigame completion target just to get the platinum.
START ON NORMAL
I'd use Normal for the first run. Learn the controls, do the substories, build your equipment, and save before moving to a new character's part. Completing that run unlocks the later modes.
The story gives you Part I Complete, Part II Complete, Part III Complete, Part IV Complete, and Thanks for Playing! Make the Game Clear Data when prompted at the end, but keep your ordinary saves too.
You then need both of these:
• The True Ending: finish Extra Hard.
• Savior of Kamurocho: finish Dead Souls mode.
Extra Hard can use Premium New Game and your clear data. Dead Souls mode has to start as a new game. You cannot bring your fully developed character and inventory directly into that run.
For an easier learning curve, I'd do Normal, Extra Hard with clear data, and then the fresh Dead Souls run. Another valid route is Normal, Dead Souls, then Extra Hard using the Dead Souls clear data and its rewards. Pick one deliberately rather than completing a second ordinary run that doesn't give you the difficulty trophy you wanted.
KEEP THESE SAVES
Keep an ordinary save near the end of each character's part, one before the endgame, your clear data, and a separate Premium Adventure save. The especially important story save is Kiryu's Part IV, Chapter 3, before you tell Akiyama you're ready to continue. That leads into the sequence involving the armored vehicle. Don't overwrite your last chance to improve your loadout if that section is giving you trouble.
Premium Adventure is where you can change characters and finish most remaining work. Talk to Asagi to switch the city back to Premium Last Adventure when you need zombies, character-specific substories, or Hasegawa. A peaceful Kamurocho is the wrong state for those jobs. The laptop in the Prosthesis Shop can create updated clear data for Premium New Game.
THE FOUR CHARACTER TROPHIES
• Akiyama: land 100 headshots. Buy the head-targeting abilities and use his twin handguns. His headshot Spec-Op is a useful controlled place to finish the count.
• Majima: defeat 100 enemies with Heat Sniping. This counts enemies killed, not just the number of Heat Snipes you activate. Catch groups beside explosive objects.
• Goda: destroy 100 objects that can be picked up. Shooting those objects works. Don't turn this into a requirement to kill 100 enemies with melee attacks.
• Kiryu: defeat 100 mutant variants. The big special enemies count, rather than every ordinary zombie. His Aggro Spec-Op and the Subterranea are useful cleanup routes.
SIDE CONTENT THAT MATTERS
Substory 4, Substory 20, and Substory 40 unlock along the way, but Amon requires all 60 substories plus the character Subterranea missions. Each protagonist has 15 substories. None is permanently missable, although a changing quarantine, the wrong protagonist, or a partner accompanying you can temporarily hide a trigger.
Kamurocho Spelunker only requires starting the Subterranea. Underground Kings is different: clear 50 floors of Endless Subterranea in Premium Adventure and reach floor 51. Doing the ordinary underground assignments does not substitute for it.
Recruit a first partner for Start of Something Good. Social Butterfly needs all 14 available partners: six unlocked through substories, seven hostesses, and Bob Utsunomiya in Premium Adventure. Getting Some Action requires going zombie hunting with a hostess. Visit Gary's Boot Camp with all four protagonists for All Units, Report.
Turn in Hasegawa directives for Mission Complete! and reach 5,000 cumulative directive points for Hasegawa's Right Hand. This is an earned-points total, so spending your points doesn't mean you need to hold another untouched 5,000 at once.
Helpful Links:
Trophy roadmap: https://www.playstationtrophies.org/game/yakuza-dead-souls/guide/
Dead Souls mode preparation: https://gamefaqs.gamespot.com/ps3/998171-yakuza-dead-souls/faqs/79387/dead-souls-mode
CRAFTING, MONEY, AND LEVELS
My First Mod is one equipment modification. A Weapon Freak is Born needs a modded weapon from each gun category, including the anti-materiel rifle that arrives late. Fully funding Kamiyama's truck costs ¥1 million in total, reached through the ¥100,000, ¥300,000, and ¥1 million cumulative investment stages, for Official Sponsor.
Heavily Armed Bank asks you to amass over ¥10 million. The Dead Souls clear reward is ¥10 million, so that clear data is a good basis for finishing it; retain or earn some additional cash rather than assuming a lifetime spending total is what the trophy checks.
Unsurpassed Power is level 99. The protagonists share level progression. Once you've beaten Amon, Kiryu's repeatable Aggro Spec-Op with the Satellite Laser is a useful experience farm. Yakuza Training Gear increases experience but reduces attack, so use it when the fight is already comfortable. As a precaution, make the final level-up come from combat. Older trophy reports describe the trophy failing to trigger when level 99 is reached through restaurant experience.
COMBAT CLEANUP
The remaining combat trophies ask for 100 zombie kills, every mutant type, 100 battle pickups, 10 kills using objects, 10 vehicle kills, a projectile Heat Snipe, an armored Hermit killed with fire, a tanker Heat Snipe, 50 fire kills, and 50 zombies dazed with stun grenades.
For the Hermit, burn it before stripping away its shell. For the tanker, build the Heat Snipe gauge to level 3. For projectile interception, use a thrown Molotov or an appropriate Onraki attack and complete the prompt. Forklift and bulldozer kills count toward Road Rage. Regularly pick up enemy drops for Recycler instead of walking past them.
MINIGAME CLEANUP
• Eat at every restaurant at least once. Ryuji's Watamin-chi substory unlocks a restaurant that is easy to overlook.
• Play every karaoke song all the way through. A perfect score is not required.
• Finish five games each of darts and pool.
• Play golf and catch a fish.
• Finish three sessions each of batting, bowling, and table tennis.
• Finish a proper round or set of each Japanese gambling game and each casino game. You do not have to win them all.
• Play Boxcelios, Boxcelios 2, and Boxcelios 2 Turbo, and use UFO Catcher. Check both Club SEGAs for the different machines.
• Exchange 3,000 pachinko balls for the actual Trophy prize at Volcano. Earning the balls without buying that prize isn't enough.
• Win at mahjong and shogi once each for Brainiac.
The simplest way to lose time here is to grind a full completion requirement when you only need the trophy, or to quit a minigame before the game records that you played it. Check the trophy and the completion list separately. They are two different checklists.
Yakuza: Dead Souls: platinum, difficulty clears, and saves
· Games/Yakuza: Dead Souls