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Like a Dragon: Ishin! (2023): All Heat Actions, Part 3

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Like a Dragon: Ishin! (2023): All Heat Actions, Part 3 GUNMAN: ENTRIES 38–48 Learn the named ability, build Heat, and use Heavy Attack at the prompt. The cannon action has its own equipment requirement below. 38. Essence of Finishing Shots Approach a fallen enemy. 39. Essence of Oh-Be-Joyful Run toward an enemy. Requires the Spree revelation. 40. Essence of Shoving Shot Grab an enemy, then take the Heat prompt. 41. Essence of Wall Plastering Approach an enemy beside a wall. 42. Essence of Fanning Shots Start Shoving Shot and take the Heavy Attack follow-up. 43. Essence of Old Scratch Evade forward, use Light Attack for the Texas Two-Step tackle, then trigger Heat. Requires the Gust revelation. 44. Essence of the Three-Legged Mare Hold Fighting Stance toward a group of at least three enemies. Requires William's training. 45. Essence of Hornswoggling Catch a swordsman's attack from behind. Requires William's training. 46. Essence of Gravedigging Use the prompt while Ryoma is down and an enemy is close. 47. Essence of Lobbing Shot Start Shoving Shot, then rotate the left stick at the follow-up prompt. 48. Essence of Fireworks Draw a cannon, carry a Firework Ball, and approach an enemy. FIREWORKS SETUP Professor Shinbei's introductory Cannon Coaching lesson opens the cannon knowledge ability on the Gunman wheel. Buy that ability and Essence of Fireworks, equip a cannon, then draw it through Brawler by pressing Down again. The Firework Ball belongs in your Materials inventory. After you've unlocked the Mysterious Merchant's full shop through his bond, he sells it for 1,200 mon. Ordinary pistol ammunition isn't a replacement. COMMON MISSES For Old Scratch, the forward dodge matters. A sideways Texas Two-Step shot is a different action. Look for Ryoma tackling the enemy, then watch for the prompt. Gravedigging needs Ryoma to be on the ground, not the target. Try it against a manageable opponent with enough health to survive being knocked down. For the Shoving Shot branches, leave enough Heat for the sequence and let the follow-up prompt appear. Check Fanning Shots and Lobbing Shot separately afterward; doing the opening action alone doesn't finish both entries.

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