Lost Judgment: all 118 TownGo School missions
Finishing the School Stories leaves a few jobs to clean up: high scores, first-round knockouts, robot parts, bike upgrades, and the extra minigame challenges. This checklist covers every mission in TownGo's School section.
Nothing here is missable. You can finish any remaining missions in Premium Adventure after the main story. If a club or match isn't available yet, keep progressing its investigation and check the requirements on the School Stories screen.
Bronze, Silver, and Gold are the mission tiers shown in TownGo. The SP amounts are the rewards for these missions, separate from any SP earned during matches or story events.
Mystery Research Club (10 missions)
Finish all nine club investigations, then solve the Professor case. These ten missions track the investigations themselves, so you don't need every high score or minigame record to finish them.
1. Investigation File 1: Finish the investigation of the Dance Club. Bronze, 10 SP.
2. Investigation File 2: Finish the investigation of the Robotics Club. Bronze, 10 SP.
3. Investigation File 3: Finish the investigation of the boxing gym. Bronze, 10 SP.
4. Investigation File 4: Finish the investigation of the biker gang. Bronze, 10 SP.
5. Investigation File 5: Finish the investigation of the eSports Club. Bronze, 10 SP.
6. Investigation File 6: Finish the investigation of the Skateboarding Club. Bronze, 10 SP.
7. Investigation File 7: Finish the investigation of Girl's Bite. Bronze, 10 SP.
8. Investigation File 8: Finish the investigation of the casino. Bronze, 10 SP.
9. Investigation File 9: Finish the investigation of the Photography Club. Bronze, 10 SP.
10. Investigation File 10: Finish the investigation of the Professor. Gold, 60 SP.
Dance Club (4 missions)
Beat the listed score in each of the four songs. Choose a difficulty you can play consistently and equip score-boosting EX Solo moves from the D set. If Easy doesn't give you enough points, move up to Normal or Hard, especially for Girls.
11. Let's Dance!: Over 100,000 points. Bronze, 60 SP.
12. Long Drill on the Beach: Over 120,000 points. Bronze, 60 SP.
13. Esmeralda: Over 100,000 points. Silver, 150 SP.
14. Girls: Over 110,000 points. Gold, 300 SP.
Robotics Club (23 missions)
Complete the parts milestones and beat all 20 teams below with over 60% panel occupancy. Capturing the enemy base records 100%, so you can finish these without filling most of the board by hand. Check the practice matches as well as the story opponents.
Part Robot covers the 162-entry base-game catalogue, including starting equipment and Jack in the Bot. Use the parts catalogue to find the designs you're missing. Extra copies don't fill a missing entry, and the DLC body isn't required.
15. Mr. Mechanic: Develop 30 parts. Bronze, 10 SP.
16. Tinkerman: Develop 80 parts. Silver, 60 SP.
17. Part Robot: Complete the full base-game parts catalogue. Gold, 150 SP.
18. West Mitsuya High Robotics Club: Over 60% panel occupancy. Bronze, 10 SP.
19. Otsuka Technical High School: Over 60% panel occupancy. Bronze, 10 SP.
20. The Algorhythms: Over 60% panel occupancy. Bronze, 10 SP.
21. Miyashita Academy Robot Research Club: Over 60% panel occupancy. Bronze, 10 SP.
22. Ikeda Technical College Robot Research Club: Over 60% panel occupancy. Bronze, 10 SP.
23. Robo Royal: Over 60% panel occupancy. Bronze, 10 SP.
24. Robozaemon: Over 60% panel occupancy. Bronze, 10 SP.
25. Team NT: Over 60% panel occupancy. Bronze, 10 SP.
26. Close Call: Over 60% panel occupancy. Bronze, 10 SP.
27. SDRD International: Over 60% panel occupancy. Bronze, 10 SP.
28. SAL Sotenbori: Over 60% panel occupancy. Silver, 60 SP.
29. Team BOB: Over 60% panel occupancy. Silver, 60 SP.
30. Koyama Academy Robotics Club: Over 60% panel occupancy. Silver, 60 SP.
31. Yappi LOVE: Over 60% panel occupancy. Silver, 60 SP.
32. Ishii and His Merry Friends: Over 60% panel occupancy. Silver, 60 SP.
33. We're the Best: Over 60% panel occupancy. Silver, 60 SP.
34. Jonan Technical School Robotics Club: Over 60% panel occupancy. Gold, 150 SP.
35. Meiga College Robotics Club: Over 60% panel occupancy. Gold, 150 SP.
36. Sasaki Technical College Second Robotics Club: Over 60% panel occupancy. Gold, 150 SP.
37. Touto College of Science Robotics Club: Over 60% panel occupancy. Gold, 150 SP.
Boxing (21 missions)
Win against every opponent below in the first round. A knockout counts, and so does a TKO from three knockdowns before the round ends. One knockdown followed by a later-round win won't do it.
Chizuru appears twice: the first fight is in tier 2, and the heavyweight rematch is in tier 4. Kenya's requirement applies to his final fight or a replay of it. You don't need to force a first-round win in his scripted earlier encounters. Come back with stronger stats and more skills if a fight is taking too long.
38. Yuma Iwashita: First-round KO or TKO. Bronze, 10 SP.
39. Makoto Ichinose: First-round KO or TKO. Bronze, 10 SP.
40. Issa Fujiyama: First-round KO or TKO. Bronze, 10 SP.
41. Mori Shuichi: First-round KO or TKO. Bronze, 10 SP.
42. Kazuo Marciano: First-round KO or TKO. Bronze, 10 SP.
43. Gaku Onidake: First-round KO or TKO. Bronze, 10 SP.
44. Shingo Ninomiya: First-round KO or TKO. Bronze, 10 SP.
45. Koji Oyama: First-round KO or TKO. Bronze, 10 SP.
46. Jiro Koda: First-round KO or TKO. Bronze, 10 SP.
47. Kai Nito: First-round KO or TKO. Bronze, 10 SP.
48. Chizuru the Lancer (first fight): First-round KO or TKO. Bronze, 10 SP.
49. Sanpei García: First-round KO or TKO. Bronze, 10 SP.
50. Kakeru Sanyama: First-round KO or TKO. Bronze, 10 SP.
51. Kozo Wakita: First-round KO or TKO. Bronze, 10 SP.
52. Takashi Sannabe: First-round KO or TKO. Silver, 60 SP.
53. Takeru Mikimoto: First-round KO or TKO. Silver, 60 SP.
54. Kazuki Himekawa: First-round KO or TKO. Silver, 60 SP.
55. Yum Woon Sen: First-round KO or TKO. Silver, 60 SP.
56. Chizuru the Lancer (heavyweight rematch): First-round KO or TKO. Silver, 60 SP.
57. Go Todoroki: First-round KO or TKO. Silver, 60 SP.
58. Kenya Oshikiri: First-round KO or TKO. Gold, 150 SP.
Biker Gang (20 missions)
Win the tutorial race against Kanasugi and all 16 faction races, and buy all 32 paid custom parts across Cocta, Speed Bow, Lambda250, and Drift Army. That includes all four horns for each bike. Select each bike in turn and scroll through its horn choices. The DLC Maxinator isn't required.
Buying the full set also completes the 5-part and 10-part milestones. You can leave horns until later if you need the money for performance upgrades first.
59. Amateur Customizer: Buy 5 custom parts. Bronze, 10 SP.
60. Veteran Customizer: Buy 10 custom parts. Silver, 60 SP.
61. Expert Customizer: Buy all 32 custom parts. Gold, 150 SP.
62. Kanasugi: Win the race. Bronze, 10 SP.
63. Bakuon Rairyu - Matatabi: Win the race. Bronze, 10 SP.
64. Bakuon Rairyu - Shungiku: Win the race. Bronze, 10 SP.
65. Bakuon Rairyu - Imogashira: Win the race. Bronze, 10 SP.
66. Bakuon Rairyu - Hanasaki: Win the race. Bronze, 10 SP.
67. Raging Angels - Rabuho: Win the race. Bronze, 10 SP.
68. Raging Angels - Coconut: Win the race. Bronze, 10 SP.
69. Raging Angels - Seiryoin: Win the race. Bronze, 10 SP.
70. Raging Angels - Rina: Win the race. Silver, 60 SP.
71. Ghost - Mikitaka: Win the race. Silver, 60 SP.
72. Ghost - Kaino: Win the race. Silver, 60 SP.
73. Ghost - Gudo: Win the race. Silver, 60 SP.
74. Ghost: Win the race. Silver, 60 SP.
75. Made in Heaven - Oyamada: Win the race. Silver, 60 SP.
76. Made in Heaven - Kim: Win the race. Gold, 150 SP.
77. Made in Heaven - Asama: Win the race. Gold, 150 SP.
78. Made in Heaven - Suou: Win the race. Gold, 150 SP.
Photography Club (3 missions)
Complete the three photo assignments. These missions follow the club's story.
79. Look at this Photograph: Photograph Fujimaru for the club. Bronze, 30 SP.
80. Get the Picture?: Photograph Takeyan for the club. Bronze, 30 SP.
81. Double Exposure: Photograph Hikawa for the club. Bronze, 30 SP.
Casino (3 missions)
Finish the casino investigation to complete all three. The final game against Hayakawa is poker.
82. Obtain the Password. Bronze, 10 SP.
83. Infiltrated the Casino. Silver, 30 SP.
84. Beat Hayakawa. Gold, 60 SP.
Girls' Bar (4 missions)
Win three darts games against each woman at Girl's Bite. Wins at The Bee don't count toward these four missions. Play 301 for short games, and leave and re-enter the bar between matches because you only get one darts game per visit.
85. Emily S. Mochizuki: Win 3 darts games against her at Girl's Bite. Bronze, 30 SP.
86. Haruko Kawasaki: Win 3 darts games against her at Girl's Bite. Bronze, 30 SP.
87. Ayaha Nara: Win 3 darts games against her at Girl's Bite. Bronze, 30 SP.
88. Miu Aoyama: Win 3 darts games against her at Girl's Bite. Bronze, 30 SP.
Skateboarding (17 missions)
Reach all five Skate Park scores, then finish each of the 12 races within its time limit. These are the TownGo targets, which can be higher than the score needed just to clear a story challenge.
For park scores, keep a trick combo going between nearby ramps. For races, use an upgraded board and take clean turns; collisions and grass can cost more time than a missed pickup.
89. Get Some Air: 5,000 points. Bronze, 30 SP.
90. Flank the Bank: 6,000 points. Bronze, 30 SP.
91. Radical Rail: 7,000 points. Bronze, 30 SP.
92. Combo Park: 8,000 points. Silver, 100 SP.
93. Section Jam: 10,000 points. Gold, 100 SP.
94. Gate to Gate: Finish within 0:46. Bronze, 10 SP.
95. Circumnavigator: Finish within 1:11. Bronze, 10 SP.
96. Bayside Park: Finish within 1:30. Bronze, 10 SP.
97. Northward Bound: Finish within 1:28. Bronze, 10 SP.
98. Funhouse: Finish within 1:30. Bronze, 10 SP.
99. K-Town Rush: Finish within 1:50. Bronze, 10 SP.
100. Hangtime: Finish within 0:43. Bronze, 10 SP.
101. Stir-Crazy: Finish within 1:25. Bronze, 10 SP.
102. Wormhole: Finish within 1:20. Silver, 60 SP.
103. Romantique: Finish within 1:18. Silver, 60 SP.
104. Devil's Way: Finish within 1:55. Silver, 60 SP.
105. Skater Paradise: Finish within 1:48. Gold, 150 SP.
eSports Club (13 missions)
Beat the four club members, then finish the win, no-damage, and timed-KO targets. Fujiwara is the easiest opponent to replay for cleanup. These matches must be played at the eSports Club, not at a SEGA arcade.
The 16-win target counts full matches. A no-damage win also means a full match: win both rounds without taking damage. The timed KO only needs one round. Your 16 wins cover the lower win milestones, four no-damage matches cover the two-win goal, and a KO within 15 seconds covers all three time limits.
106. Fujiwara: Win a match against him. Bronze, 10 SP.
107. Yoshiba: Win a match against him. Bronze, 10 SP.
108. Uozumi: Win a match against him. Silver, 60 SP.
109. Sanbonmatsu: Win a match against him. Gold, 150 SP.
110. 2 Wins: Win 2 full matches. Bronze, 10 SP.
111. 4 Wins: Win 4 full matches. Bronze, 10 SP.
112. 8 Wins: Win 8 full matches. Silver, 60 SP.
113. 16 Wins: Win 16 full matches. Gold, 150 SP.
114. No Damage 2 Wins: Win 2 full matches without taking damage. Silver, 60 SP.
115. No Damage 4 Wins: Win 4 full matches without taking damage. Gold, 150 SP.
116. 00 minutes 40 seconds K.O.: Win a round by KO within 40 seconds. Bronze, 30 SP.
117. 00 minutes 30 seconds K.O.: Win a round by KO within 30 seconds. Silver, 100 SP.
118. 00 minutes 15 seconds K.O.: Win a round by KO within 15 seconds. Gold, 200 SP.
When the checklist is finished
Completing 10 School missions unlocks TownGo Freshman. Completing all 118 unlocks TownGo Senior. TownGo Master also needs every Shop and City mission, so finishing this list is only the School portion of full TownGo completion.
Lost Judgment: all 118 TownGo School missions
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