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Lost Judgment: Every Ijincho squirrel and reward

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Lost Judgment: Every Ijincho squirrel and reward There are 56 squirrel reward locations across both cities. Ijincho has 29 ordinary locations, including the introductory case, plus the final case that appears after the first 55 rewards. Kamurocho has the other 26. The numbers below belong to this checklist. Different online maps number these in different orders, so use the landmark and reward when comparing lists. Start Squirrels Just Wanna Have Fun outside Seiryo High in Chapter 5 after the RK hideout section, when Yagami is free to investigate alone. You can notice the drawings earlier, but you can't finish their reward puzzles before the introduction. Examine each drawing in Observation Mode before using its gadget. For a numbered chain, examine picture 1, find and examine picture 2, then continue. A chain with three drawings still gives one collectible reward. The picture tells you the tool: listening means Noise Amp; antenna means Detector; the bug-walking/bone clue means Ranpo; flight/balloon means drone. When using the drone, physically fly into the glowing pickup. Merely pointing its camera at the item doesn't collect it. School and river 1. School introduction: the wall outside the Seiryo entrance beside Futaba. Use the Noise Amp on the nearby light fixture/pillar. Reward: Superstitious Eater's Guide. 2. School's southern river entrance, toward Kinka Bridge: inspect the drawing on the gate/pillar, then use the Noise Amp toward the bridge support. Examine that second drawing and fly the drone to the lower ledge of the support. Reward: Book of the Ardent. 3. Riverside path southwest of MIRAI Batting Center: look close to the water at the edge of the path. Call Ranpo and follow him along the railing. Reward: Bust Amulet. West and central Jinnai Station 4. Le Nouveau hama: inside, examine the squirrel in the wall painting. Use the Detector on the flower arrangement by the counter. Reward: EX-4. 5. West Jinnai Station pavilion: the drawing is on a round pillar. The Detector leads northward to the upper support/pillar area. Look up rather than searching the paving. Reward: Gold Plate. 6. West Bayside Street, north of the exterior Poppo: inspect the wall drawing, then use the Noise Amp to locate the next one higher and to the right. Fly the drone in the indicated direction to the high pickup. Reward: Tree Trunk Legs recipe. 7. Carriage Highway Parking Lot taxi: the drawing is on the wall directly by the taxi stand. Call Ranpo and follow him toward the nearby gate. Reward: Silver Plate. 8. North wall of East Jinnai Station: use the Noise Amp to find the next drawing beside the staircase across the road. Use the Detector at the glass notice-board area beside those steps, examine the next drawing, then let Ranpo lead you east through the parking area. Reward: Attack & Defense Booster 1. 9. Daikokuten Street, north of Coming Boon: inspect the squirrel incorporated into the pavement by the crossing. Ranpo leads you across the road to the pickup. Reward: Super Grip recipe. 10. Sunken walkway near la chatte blanche/Azure: find the squirrel below street level. Use the Detector on the nearby tree's knothole toward the road. Reward: My Own Style record. Hamakita Park and Chinatown 11. Café building at Hamakita Park's western end: inspect the corner drawing, then use the Detector to locate the drawing on the back wall. Examine it and fly the drone to the roof edge. The pale pickup is easy to lose against the roof. Reward: Hug Bomb Beta. 12. Tree north of the pedestrian bridge crossing Hamakita Park Avenue: inspect the trunk drawing and call Ranpo. He leads to the next tree to the west. Reward: Savage Slam recipe. 13. Eastern Chinatown gazebo: look at the ceiling, not the outside pillars. Use the Detector on the nearby ornamental statue's mouth. Reward: Grip Booster. 14. Hotel Grande Blu Marino courtyard at the far eastern end of Hamakita Avenue: examine the drawing on the south-side courtyard wall, then use the Noise Amp on the courtyard tree. Reward: Motivator Shirt SSS. 15. Eastern Hamakita Park fountain by the skaters: stand close enough to see over the railing and examine the drawing in the water feature. Use the Detector on the adjacent flowerpot. Reward: Lubrication Tactic recipe. Bar District 16. Empty lot beside Survive Bar: inspect the drawing on the wall, turn toward the tree behind you, and use the Noise Amp at its base. Futaba trades the ribbon you find for Miracle Darts. Finish that exchange before marking it done. 17. Narrow alley south of the Bar District taxi: use the Noise Amp to locate the next drawing farther inside. Then use the Detector toward the clothes rack outside Hustle Boutique. Reward: Red Pyroxene. 18. North of Ichiban Confections, on the west wall of the parking area: the Detector points up toward the second drawing on the white building. Examine it, then fly the drone to the roof/ledge immediately below it. Reward: Dog Food. 19. Sunrise Street stairs south of Ichiban Confections: inspect the first drawing at the stairway, then the Detector leads down to the wall drawing. Use the Noise Amp toward the bridge support for the third. Fly the drone to the top of the light pole. Reward: Book of the Slithering Snake Vol. 2. Homeless camp and commercial streets 20. Bathroom opposite Onodera's Wares: start with the drawing inside. The Noise Amp leads toward the camp entrance/blue shelter. After examining the next drawing, use the Detector toward the tires at the camp's dead end. Reward: Rainbow Pyroxene. 21. Poppo on Tsurukame Highway: find the drawing beside the counter, then use the Detector at the drinks display in the far corner. Reward: Floral Paint. 22. Covered Hyakkei Alley: examine the south-wall drawing, then follow the Detector out toward the UMIGAME TEI sign by the blocked stairs. Examine the second drawing and fly the drone into the stairway area for the pickup. Reward: Elegant Paint. 23. Central Street parking area south of the Hello Work taxi: inspect the drawing along the southern fence/wall, then let Ranpo lead you under the nearby covered area. Reward: Showa Duel Records: Water. 24. Central Street south of Yokohama 99: start on the wall opposite the office side. Use the Noise Amp on the power pole farther south, then the Detector on the next pole. Examine each drawing before continuing. Fly the drone up the final light pole. Reward: Striped Paint. 25. Outside Yokohama 99: inspect the squirrel at the entrance, then use the Detector toward the bushes to the southwest. Futaba trades the shoes for a Nine Gates Tile. Isezaki Road and Ijin Street 26. Plage, first floor: the drawing is on the wall opposite the reception area. Use the Detector on the cushion on the corner couch. Reward: Camo Paint, Brown. 27. Wette Kitchen dinosaur sign: stand back far enough to see inside the dinosaur's mouth and examine the squirrel. Use the Noise Amp on its tail. Reward: White Snake Analects. 28. Welcome Pharmacy: enter, turn right, and look in the corner for the drawing. Use the Noise Amp toward the farther right-side corner inside the shop. Reward: Flux Fissure Redux. 29. Ijin Street opposite You Tian: inspect the wall drawing and call Ranpo. Follow him across to the rubbish beneath the stairs. Reward: Play Pass. The final squirrel After these 29, do the 26 Kamurocho locations in the next guide. Once the total reaches 55 rewards, return to Fukutoku Park for Big Squirrels Don't Cry. That is the last Ijincho location and the 56th overall. Paint Seekers, the accessory for finishing all School Stories, can help locate nearby drawings. You don't need it to complete this route. If an entry seems finished but hasn't counted, check the last reward pickup, especially at the drone locations and Futaba exchanges.

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