← Post History

Lost Judgment: Platinum, 100%, and the order to do it in

· Games/Lost Judgment

Read the original post on X

Lost Judgment: Platinum, 100%, and the order to do it in Lost Judgment's platinum requires the main story and the base game's completion lists. The Kaito Files and the extra girlfriend trophies are separate. The School Stories are part of the base game, despite the paid pack having “School Stories” in its name. There are 48 base PlayStation trophies, including the platinum. Don't use that number as the Xbox achievement count, since Xbox doesn't have the platinum itself. Platform listings can also combine the DLC achievements with the main list. Nothing required for the base-game platinum is permanently missable. You can clear the story on a difficulty you enjoy, then clean up in Premium Adventure. Legend unlocks after a first clear and can use New Game Plus. Unlike the original Judgment's Legend restrictions, Lost Judgment still supports autosaves and checkpoints on Legend. Saves and New Game Plus Finish TownGo on your original playthrough or its Premium Adventure before starting your Legend run. New Game Plus carries money, SP, learned skills, most items, fighting styles, and TownGo progress. Story progress, Side Cases, girlfriends, and School Story progression reset. Detective tools are obtained through the story again. A partly finished TownGo project can therefore leave you rebuilding the case progress it also requires. Keep three separate saves: your pre-finale manual save, your completion/Premium Adventure save, and the clear data you use for Legend. Don't overwrite the completion save merely because you have started another run. First playthrough Play the story and begin the school investigations as they become available. Use nearby side content to build SP and money. Open the equipment menu periodically instead of carrying every reward around unequipped. The four big School Stories are Dance Club, Robotics Club, Boxing Gym, and Biker Gang. The overall Mystery Research Club plot also involves Skaters, eSports, Photography, the casino, and Girl's Bite. A locked club objective can mean you need another club, a higher leadership stat, or a later chapter. Repeating one activity indefinitely does not bypass a story gate. Work on these while playing: - Switch between Tiger, Crane, and Snake instead of leaving two style-kill totals untouched. - Return dropped pedestrian items when you see them. - Take Ranpo along while doing errands once he becomes available. - Buy restaurant dishes you haven't ordered before. - Collect ground materials as you pass them. - Check newly available requests at both detective offices. - Record squirrels as you notice them, then finish their tool puzzles after the introductory case unlocks. Don't stop the story to grind each of those to its maximum immediately. The same errands, school investigations, and collectibles will satisfy several requirements together. TownGo requirements The base checklist has 49 Shop entries, 70 City missions, and 118 School missions. Overall 100% also incorporates the Side Cases and skills. Clearing the three visible mission categories while leaving a skill or case unfinished isn't the end of TownGo. The broad requirements are: - All 42 base Side Cases, including the Amon request. - All base skills. Skill books unlock the ability to buy certain skills; you still have to spend the SP. - Every Shop, City, and School requirement. - All required equipment, eight base skateboards, and eleven records for their separate collection trophies. - The 56 squirrel reward locations, including the concluding side case. - A complete story run on Legend. Squirrel Search feeds several other lists: equipment, books, records, drone paint, and a VR voucher. School Stories feed the case list, because Emily's cases and the final Yagami impostor case depend on that content. Follow those connections before assuming a missing item is a random drop. Story completion versus minigame completion Several individual trophies stop before their related TownGo requirements: - Aircelios: finishing the final mission is one trophy. TownGo asks for score results across all nine missions. - Drone Racing: the Grand Prix wins are one goal. Course records and developing all required parts are further goals. - Skateboarding: winning the final race is one trophy. Every park/course requirement and the other skate goals still matter for TownGo. - Arcade games: playing each title once is one trophy. Their individual score, stage, opponent, and win targets are separate. - School Stories: finishing the club plot does not automatically manufacture all Robotics parts or finish every optional boxing match. - Hama of the Dead: the 50 health/grenade pickups have their own trophy. Keep a tally if you want to know how far you are from it. The 50-pickup requirement means 50 pickups, not 50 stages. If a run through a stage gives both available pickups, each counts. Don't double the work because a guide's arithmetic says otherwise. City mission totals These are the top cumulative targets to watch while you work: ¥10 million earned, 100 km traveled on foot or skateboard, 10 lost items returned, 100 phone/drone photos, 60 minutes exploring with the drone, 50 restaurant visits, 15 types of venue alcohol, 20 taxi rides, 1,000 street enemies, 100 EX Actions, 200 breakable objects destroyed in battle, 200 EX Boost defeats, and 500 defeats with each base fighting style. You also need 30 minigame sessions, the eight required Master System games played, 100 extracts consumed, 500 materials gathered, 16 Buzz Researcher keyword entries filtered, 10 km walking Ranpo, and 100 cat interactions. The drone-exploration hour isn't the same counter as drone racing. The street-enemy total isn't the same as all enemies defeated in scripted fights. The 30-minigame target counts sessions rather than demanding 30 different titles. Those distinctions explain a lot of apparently stalled counters. For the skateboard point milestone, keep 100,000 points together before spending them. That also lines up with buying Purple Drop. There is no advantage in repeatedly spending below the threshold and then having to rebuild the balance. Check each keyword in Buzz Researcher, rather than merely owning it. If the keyword list is one short after all related cases are done, revisit the unchecked entry in the app. The casino keyword is an easy one to acquire during its story and never actually filter afterward. Skills and money Finish paid side cases and the VR progression before treating money as a separate grind. Spend SP on tools that improve your fighting and earning while continuing the rest of the checklist. Battle Bonus upgrades reward varied combat, and the training equipment can increase SP at the expense of combat stats. That trade-off is useful in street fights you already handle easily. It is less useful if it makes a difficult boss take longer and causes repeated failures. Switch back into your actual fighting equipment when necessary. You will also spend SP at Onodera's Wares. The Art of Gluttony book costs 50,000 SP, and learning Bottomless Stomach costs another 40,000 SP. Budget for both if you want the convenience of clearing restaurant menus at full health. Buying the book alone doesn't give that ability. Before Legend Finish TownGo, check the equipment/record/skateboard trophies, collect Gauntlet rewards from the office mailbox, and make fresh clear data. Restore health, refill consumables, and bring a useful fighting setup rather than the gear you used to finish SP grinding. Legend should then be a story-focused second run. You don't need to repeat every club and Side Case just to earn Legendary Detective. You do need to complete the whole story on Legend, rather than switch difficulty just before the ending. After the base platinum The Detective Essentials Pack adds twelve girlfriend-related cases and three relationship trophies. The School Stories Expansion Pack adds content and the street Boxer style but no separate trophy set. The Kaito Files adds a separate campaign and five trophies, with different save limitations. Keep those as separate checklists. The remaining Gauntlet fights and DLC Super Amon are optional. They aren't required for the base platinum.

Browse more posts · Find me on other socials