Pirate Yakuza in Hawaii: golf, Bingo, and the treasure chest
All right, golf has another one of the Treasury treasures sitting in its prize exchange, so if you're collecting those, this is one you'll need to spend some time on. There are two different modes here, and I would handle them a little differently depending on whether you're working on completion or just trying to get the chest.
Where to play
Go to GOLF in MADLANTIS in the Gaming Hall area and speak to the attendant. If that part of Madlantis isn't accessible, continue Chapter 2 through the introductory Pirates' Coliseum portion of the story.
Choose either Closest to the Pin or Bingo Challenge. Closest to the Pin has Beginner, Intermediate, and Advanced courses. Bingo uses a nine-panel board and gives you ten shots.
Setting up a shot
On PlayStation, use the left stick to aim and R1 to change the camera view. Use the overhead view before committing to a difficult shot. Check the wind as well as the target, because a longer shot gives the wind more time to move the ball.
Start the swing with X, set the power when the meter reaches the mark you want, then time the impact on its return. Getting the distance right doesn't save a badly timed impact. If the ball keeps going left or right, look at that timing instead of only changing the aim.
The predicted arc isn't permission to ignore an obstacle. Check the landing marker and the actual route to it. A shot that looks good from behind Majima can still collide with something before it reaches the target.
Closest to the Pin
The nearer you finish to the cup, the more you score. A ball in the cup is worth 200 before any applicable bonuses. Around it, the scoring zones are 100, 70, 50, and 30 as you move outward.
For the completion challenges, your target is at least 600 on each of the three difficulties. Get a separate qualifying result on Beginner, Intermediate, and Advanced. A good Advanced result doesn't tick off the other two for you.
Allow for the ball rolling after landing. Start with an aim slightly short of the cup rather than treating the landing point as the final resting place. Adjust for the displayed wind, and give yourself room around obstacles instead of repeatedly trying the same blocked line.
For point farming, S rank starts at 1,000. These are the exchange-point payouts, listed as Beginner / Intermediate / Advanced:
• C: 100 / 100 / 100.
• B: 200 / 300 / 400.
• A: 400 / 600 / 800.
• S: 600 / 900 / 1,200.
The score you earn during the course and the points added to the exchange balance are different numbers. A 1,000-point Advanced result pays 1,200 exchange points.
Bingo Challenge
You have ten shots to remove nine panels. Three removed panels in a horizontal, vertical, or diagonal line make a Bingo. Clearing the whole board makes eight lines.
Start with the farthest row while the board is still stationary. Those distant shots become more annoying once the panels are moving and the wind is stronger. Taking a row together also gives you a line early instead of scattering your first shots across the board.
After three panels, the board starts moving sideways. After six, it moves faster. Recheck the wind as you progress; the conditions change as panels disappear.
Aim where the panel will be when the ball arrives, not where it was when you started the swing. Watch one full movement cycle if you need to. Then set up the shot with the panel's return in mind. If you're consistently behind it, start earlier rather than swinging harder and changing two things at once.
There is only one spare shot if you want the full board. If you miss twice, you can still finish lines and earn points, so keep playing rather than assuming the whole run is worthless.
Bingo payouts:
• 1 line: 100 points.
• 2 lines: 200.
• 3 lines: 400.
• 4 lines: 600.
• 5 lines: 800.
• 6 lines: 1,000.
• All 8 lines: 1,400.
There isn't a seven-line result. The remaining panel would still affect multiple lines; clearing everything completes all eight.
The prize exchange
• Silver Treasure Chest: 6,000 points. Contains Boulder Goblet, Treasury entry 28.
• Tattered Sea Dog Shoes: 300.
• Piercings (Multiple): 300.
• Cowboy Gloves: 300.
• Death Metal Gloves: 300.
• Clown Makeup: 300.
• Super Monkey Ball soundtrack CDs 5, 6, 7, and 8: 50 each.
• Bronze Plate: 20.
• Silver Plate: 200.
• Gold Plate: 1,000.
• Platinum Plate: 2,000.
• Swiss Watch: 4,000.
• Vintage Luxury Watch: 10,000.
The chest, five cosmetic items, and four CDs are one-time purchases. Together they cost 7,700 points. Get those before spending spare points on things to sell if you're trying to clear out the unique rewards.
Five perfect Bingo runs earn 7,000 points, enough for the chest with 1,000 left over. Five Advanced S ranks earn exactly 6,000. Those are point calculations, not a promise that either will take five attempts. Use the mode where you're actually getting consistent results.
Finishing the golf challenges
Play three times, then ten times for the play-count milestones. Score at least 600 on each Closest to the Pin difficulty. Make three Bingo lines, then ten cumulatively. The ten-line target is across runs, not one impossible ten-line board.
I'd get the three 600-point results out of the way, then use Bingo for the remaining plays, lines, and prize points. That way you're working on the chest without leaving the separate course requirements sitting unfinished.
One detail I'm not going to guess at: published references disagree on the lower C/B/A score boundaries. The 600-point completion requirement, 1,000-point S threshold, rank payouts, and Bingo rewards are consistent. Use those targets rather than relying on an uncertain lower-rank cutoff.
Pirate Yakuza in Hawaii: golf, Bingo, and the treasure chest
· Games/Pirate Yakuza in Hawaii