Like a Dragon: Infinite Wealth: Sicko Snap
All right, there are three different Sicko Snap courses in Infinite Wealth, and they don’t all start at the same place. Each one has its own route, score requirement, amount of film, and number of people to photograph. So I want to go through them separately instead of just saying to zoom in and take pictures.
This is for Infinite Wealth, not Pirate Yakuza. Don’t mix the course requirements and rewards from the two games.
Getting started
Start Substory 8, Snap Those Sickos, at the Aloha Beach trolley stop on Aloha Street in Chapter 3. Kuroki introduces the activity, and the initial ride teaches you how the camera works. Finishing that substory gets you a Super Revival Pill and opens the minigame.
The other two courses are in western Honolulu. If the story still has you confined to the eastern area, continue into Chapter 4 before trying to reach them. You don’t unlock them by grinding an S rank on Easy.
Go to the appropriate trolley stop and wait for the trolley when necessary. The difficulty belongs to that stop, so returning to the beach and replaying its course won’t finish the other two.
On PS5, use the left stick to aim, R2 to zoom, and X to take the picture. You don’t steer the trolley or choose when it stops.
Easy: Aloha Beach
Start at the Aloha Beach stop on Aloha Street, in eastern Honolulu.
Clear score: 4,000.
Film: 50 shots.
Targets: 30.
This is the same course introduced by the substory. Make sure you actually reach the clear score when going for the trophy; finishing the introductory story event isn’t a reason to ignore the results screen.
Use this one to get the camera movement down. Keep the view wide while looking, move the center marker onto the person, then zoom and shoot. Let go of the zoom before searching for the next one. If you spend the whole ride looking through a close-up, people outside that little patch of screen are going to get missed.
You have more film than targets, so you can correct a few missed shots. That doesn’t mean you should mash the shutter. Once somebody has counted, move on. Another picture of the same person doesn’t give you another set of points.
For the first clear, I’d concentrate on getting usable pictures of as many different people as possible. Once that’s comfortable, improve the framing and catch the gold target’s pose. Missing several ordinary targets while staring at one gold one can still hurt the run.
Intermediate: Anaconda Boulevard
Use the Intermediate Sicko Snap stop around Anaconda Boulevard, beside the shopping-center/Alo-Happy area in western Honolulu. Check the difficulty on the map marker before starting so you aren’t repeating Easy.
Clear score: 6,000.
Film: 75 shots.
Targets: 40.
You have ten more targets than Easy, but the required score is also higher. Keep checking above street level and behind low cover, not just the pavement straight ahead of you.
The late boat encounter is a particular nuisance. The boat moves quickly from right to left. Have the camera looking toward the left-hand part of its path before it arrives, then bring the subject into the center and shoot. Trying to chase it all the way across the screen after noticing it late makes that shot much harder.
That’s worth remembering on a retry. Don’t spend the next attempt worrying about the whole course at once. Get the regular shots, then be ready for that boat before the difficult part starts. If you miss it, keep going. The clear requirement doesn’t mean you have to photograph all 40 perfectly.
Hard: Harbor Street / Night Street area
Use the Hard Sicko Snap stop in the Art & Night district, around Harbor Street and Night Street near the waterfront. It’s the southwestern course, not the Anaconda one.
Clear score: 9,000.
Film: 99 shots.
Targets: 50.
There are two sections I’d pay particular attention to here.
The first is the early vehicle section. Targets move through on cars, and a gold target appears around this stretch as well. Get a picture of the moving target while you have the angle, then reset the camera quickly. There’s also an easy-to-miss reclining target around the gold-target moment. Don’t assume that once you’ve photographed the gold one, everything else in that section is finished.
The second is the market section toward the end. Moving targets arrive in quick succession, so staying zoomed after a successful picture can cost you the next one. Take the shot, widen the view, and look for the next movement immediately. Keep watching through the end of that section; the last target is easy to overlook.
On a repeat attempt, those are the sections to prepare for instead of just trying to move the camera faster everywhere. If you’re already getting the earlier stationary shots, concentrate on the car sequence and the market. That’s a more useful improvement than taking five pictures of somebody who already counted.
What the different colors mean
White targets stay in place. They’re useful opportunities to get the framing right, but some are above you or partly hidden by scenery.
Blue targets appear briefly, often from behind low cover. Watch the tops of walls and similar obstructions. Have the camera in the area before zooming rather than searching for them through the zoom.
Red targets move. Check vehicles, boats, and anything else crossing the scene. Listen for running too, because that can warn you somebody is about to enter view.
Gold targets have a special timing bonus. Wait for the pose with the arms forming that angular “N” shape, then take the picture. Photographing the person before that pose can register the ordinary shot and lose the chance at the timing bonus.
Getting the pictures to count
Center the subject and watch for the orange frame. Zooming for the shot improves its quality. You’re trying to frame the person’s body clearly, not take a tiny photograph of their face.
If the result says MISS and the person is still visible, adjust and try again. A miss uses film, but it doesn’t subtract points. A shot that already scored is different: don’t keep firing at that subject expecting more points or a replacement score.
Running out of film ends the attempt, even if the trolley hasn’t finished the route. There is enough film for some mistakes on all three courses, but not for firing continuously at everything.
At corners, zoom out early. The turn changes your angle, and someone can appear high up or cross from the opposite direction while you’re still aimed at the previous stretch. Learn the landmarks and the difficult sections, but keep looking rather than firing at a remembered spot without checking it.
The trophy and the extra completion targets
Sicko Stopper requires a clear on Easy, Intermediate, and Hard. You do not need S ranks for it. The requirements are 4,000, 6,000, and 9,000 respectively.
Ichiban’s personality challenges go further: photograph 50, 150, and 300 targets, and finish 3, 7, and 10 courses cumulatively. Those are repeat-play totals, not ten separate courses hidden somewhere. The activity contributes to Kindness.
The exchange
Talk to the trolley attendant to spend your accumulated points. These are the listed rewards and prices:
Recovery items:
- Himalayan Salt Potato Chips: 200.
- Iced Tea: 250.
- Roast Beef Sandwich: 700.
- Hawaiian Pale Ale: 700.
- Staminan Light: 3,500.
- Staminan X: 10,000.
Weapons and materials:
- Shock Band: 170,000.
- Flash Master: 170,000.
- Iron Fragments: 7,000.
- Iron Chunk: 14,000.
Growth items:
- Level Booster: 55,000, limited to one.
- Brain Booster: 55,000.
- Spirit Booster: 55,000.
- Passion Man: 17,000, limited to three.
Job books, 41,000 each:
- Sleuthing Made Simple: Detective.
- Embracing Elitism: Heiress.
- The Book of Five Stings: Samurai.
- Jeet Kune Do’s and Don’ts: Action Star.
- The Good, the Bad, and the Bumbling: Desperado.
- Pyro Dance with Me: Pyrodancer.
Collectibles:
- Chinatown Gate Blueprint: 15,000.
- Bronze Angel Statue Blueprints: 5,000.
- BORDER BREAK soundtrack CDs 1 through 4: 1,000 each.
If you want the blueprints and all four CDs, that’s 24,000 points altogether. If you want one of the weapons, plan around its 170,000-point price before spending your points on ordinary healing items.
For farming, use the course where you can consistently get good pictures. Hard offers 50 targets, but that doesn’t help much if you’re missing half of them. Get comfortable with its difficult sections and then compare your actual payouts.
One thing I’m leaving out rather than guessing: I haven’t verified every letter-rank cutoff or a complete numbered sequence of all 120 target appearances. This covers all three courses, their clear requirements, the difficult sections I could verify, and the exchange. It isn’t a frame-by-frame perfect-score walkthrough.
Like a Dragon: Infinite Wealth: Sicko Snap
· Games/Infinite Wealth