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**Two Betrayals: shoot the conduits, not your way through an old guide**

· Games / Halo: Campaign Evolved

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**Two Betrayals: shoot the conduits, not your way through an old guide** Halo: Campaign Evolved. Mission and story spoilers. The generator mechanic has changed. In this version, each pulse generator has three power conduits to destroy. You are not walking into the beam and using Chief's shields as you did in the original game. **Control room and first flight** Fight the opening Sentinels. Before leaving, circle around the central hologram for **Alone**, the mission's terminal. Then open the exit and work down the control-room structure toward a Banshee. **Tough Luck:** fly back up toward the tall projecting structure in front of the control-room's blue light. The skull is on its upper platform. Plan where the aircraft will stop and how you will recover before jumping out; this is not a casual step off a low ledge. Rejoin the objective and fly to the elevated first-generator landing. Clear the approach, enter the chamber, and destroy the three marked conduits. Deal with the Sentinels that appear and return outside. **The two bridges are still ahead of Black Eye** Fly down to the bridge and take the onward interior route. Flood growth changes the usable passages. Cross the first of the paired bridges, fight through the connecting building, then cross the second in the opposite direction. Pay attention to armed Flood at range, particularly a rocket launcher on the bridge route. Continue through the interior and take the lift down. Only after this stretch do you emerge into the valley with the three horizontal arches. Black Eye is not immediately outside the first generator door. **Black Eye:** cross the depressed route beneath the arches and look back toward them. Search the dead-end side passage among the orange Flood growths on their far side. The skull is tucked into that growth-covered end, not on top of an arch like Angry in the earlier mission. **Mythic's separate route** Advance through the canyon toward the next Banshee area. Let hostile factions occupy one another when that gives you a safer approach, but watch for enemies turning toward you as soon as you enter their line of fire. Take a Banshee to the top of the central structure. The objective points toward the second generator; **Mythic** requires a different door. Use the control on top of the structure to open the elevated door across the canyon, opposite the generator objective, then fly to it. Fight through the optional interior and its connecting passage. In the final room, eliminate the remaining enemies before checking the central structure for the skull. It appears after the fight; an empty central spot on arrival does not mean you took the wrong doorway. Return to the second-generator route afterward. Destroy its three conduits and leave by the normal exit. Do the optional Mythic detour before moving on from this stage of the mission. **Tunnels and the final Banshee** Return to ground level and take the icy tunnel. The partially opening door requires you to leave your vehicle and continue on foot. Fight across the large interior bridge, open the onward door, and use the next available vehicle once you return outside. The final outdoor battles lead to another pair of Banshees guarded by heavy Covenant opposition. Clear a route rather than driving straight into the Wraith fire and hoping the boarding prompt saves you. Keep useful heavy ammunition for those defenses. With a Banshee secured, fly back along the canyon to the final elevated landing. Remove the Sentinels and enter the generator chamber. Destroy all three conduits to finish the mission. Your collectible list is **Alone, Tough Luck, Black Eye, and Mythic**. The practical warning is Black Eye's timing: the bridges and intervening buildings come first. The mechanical warning is the conduits: use the remake's objective targets, not the original shield-disruption trick.

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