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**Fireteam Raven: what to shoot first, when to reload, and what the score screen measures**

· Games / Halo: Fireteam Raven

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**Fireteam Raven: what to shoot first, when to reload, and what the score screen measures** The biggest thing to get used to here is having less control over where the fight happens. You cannot back into another room and let your shield recover. The camera brings the encounter to you, so choosing the next target matters more than trying to empty the screen indiscriminately. **Watch for the attack warning** Hunters can present a caution meter before a heavy attack. Fire into the threat to reduce that meter and interrupt the attack. The Flood Juggernaut's tentacle attacks use a similar warning. Those are good moments to concentrate the team's fire rather than have everybody chase a different small enemy. Do not completely ignore the smaller attackers while watching the large one. Armed Flood can keep shooting during the distraction. Charging, grenade-carrying Grunts also deserve quick attention. With Jackals, aim for an exposed part of the body rather than spending every shot on the shield. The Scarab encounter involves dismantling the machine in sections. Follow the targets the encounter exposes; this is not the main-series routine of driving alongside it and boarding its rear deck. [Combat observations: The Game Hoard](https://t.co/cResk7ywRr). **Reload before you desperately need the next shot** Check the cabinet's reload and grenade controls before starting. A reload creates a vulnerable moment, so use an opening rather than waiting until a warning appears with an empty magazine. Weapon changes are scripted, and turret sections provide sustained fire without the ordinary reload interruption. You are not searching rooms for your preferred loadout. [Controls and weapon changes: Wilcox Arcade](https://t.co/eKgcXuH07A). My suggestion for a group is simple: call out a reload if you are handling an immediate threat. Someone else can cover it. That is more useful than discovering that everyone stopped shooting together. **Decide whether the next attempt is about surviving or competing** The score comparison includes kills, highest kill streak and accuracy. Those give you something concrete to improve, but they are not a published formula showing exactly what every action is worth. [Scoring observations: Wilcox Arcade](https://t.co/eKgcXuH07A). For a first run, I would concentrate on reading the warnings and keeping threats under control. Once the encounters are familiar, compare the results and work on the weakest number. Competing for kills can be fun; competing so aggressively that nobody handles the dangerous target is a less useful way to do it.

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