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**Halo 5 — Genesis: all ten intel pickups, Tilt, and the tank achievements**

· Games / Halo 5: Guardians

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**Halo 5 — Genesis: all ten intel pickups, Tilt, and the tank achievements** *Campaign spoilers. Halo 5: Guardians, mission 13.* Genesis gives you a tank, plenty to shoot, and collectibles that are very easy to drive straight past. Clear the fighting around a pickup before getting out. On a Legendary tank run, park behind cover rather than leaving the Scorpion in the road while you climb around looking for a recording. The ten pickups below follow the route through the mission. The numbers are walking order, not the order of the intel menu. **The tank's arrival and first battlefield** **1. Unggoy Personal Log 011.** After receiving the Scorpion, look left near the parked Ghosts. The recording is beside a dead Grunt. Collect it before driving into the first major encounter. **2. Kit Pitlimp's Adventure Log 4/4.** At the first battlefield, search the elevated left edge for the dead Grunt and the special Fuel Rod Cannon, Light of Urs. The recording is with that little weapon cache. **3. Forerunner Record: Echoes 1/3.** From Kit's ledge, climb the adjoining rocks on the left. Continue up to the broken Constructor and scan it. This is a separate pickup above the Grunt's recording, so finding the weapon does not finish this stop. **Through the security gate and toward the light bridge** **4. UNSC Intel 1/3.** Once Exuberant opens the large gate and you pass through, find the crashed Pelican on the left near the empty Ultra Wraith. Climb onto the wreck using the rocks; the pad is beside the Marine on top. **5. Forerunner Record: Echoes 2/3.** In the fighting before the overpass, take the left-side Forerunner platform with weapon racks. Check its far end for the console. **6. Forerunner Record: Echoes 3/3.** Beyond the overpass, climb the left rock formation and scan the broken Constructor at its summit. **7. UNSC Intel 2/3.** Before the light bridge, search the raised rocks on the left. A Spartan Laser marks the pad's position. Stop here before driving across to the Warden encounter. Those are three different stops: the weapon platform, the Constructor above the rocks, and the Spartan Laser. Checking one does not cover the other two. **After the first Warden** **8. Sangheili Personal Log 839.** Take the left footpath after the fight. Near the dead Elite, climb the ledge immediately ahead to the Energy Sword and recording. **9. UNSC Intel 3/3.** Take the right-hand uphill route to the Forerunner platform. The pad is beside the fallen Marines and Sniper Rifle. **10. Forerunner Record: Threat 1/5.** After the final two-Warden battle, search the upper-left balcony beside the Gateway entrance. Scan the console before going through the final door. Use the mission's collectible total to check your progress. If you are missing one, the names above are more useful than trying to remember whether you searched “some rocks” ten minutes ago. **Tilt skull** Return your attention to the **first** Warden arena, not the final pair. After clearing it and crossing the short connecting bridge, take the right-hand route and look at the tiered rock outcrop beside the path. Jump and clamber up the rock steps, then check the end of the upper ledge for Tilt. You can collect this on a lower difficulty; the Legendary-only Iron requirement from Glassed does not apply here. Line up each jump from a stable foothold. If you slide down, approach the lower rock steps again rather than repeatedly jumping at the tallest face. **Rolling Thunder** The requirement is to have the whole fireteam operating **four separate vehicles simultaneously on Heroic or higher**. They do not have to be four different models. AI squadmates can help with this; four human players are not required. The early Scorpion area is convenient: - Keep the two parked Ghosts intact. - Capture another Ghost without destroying it. - Assign one teammate to each of the three Ghosts. - Drive the Scorpion yourself while all three teammates are driving. Watch where the squad actually goes. A Spartan riding with you has not supplied the fourth vehicle. Clear nearby threats before arranging the drivers so an enemy does not wreck the setup halfway through. **Tank Still Beats Everything** This one requires **Legendary**, with the original Scorpion surviving through the **first Warden encounter**. Despite the broad wording of its achievement description, you do not have to haul the tank through the later on-foot section and final double-Warden fight. Take the vehicle section slowly. Destroy enemy vehicles from range, avoid driving into clusters of infantry, and withdraw behind terrain when several enemies can hit you at once. The requirement is survival, not an untouched paint job. Check the unlock after defeating that first Warden while the tank remains intact. Finishing Genesis also earns **Reclamation**. Its **17-minute par** belongs to Score Attack planning, not either tank challenge. The collectible detours above are a cleanup route, not a claim that you will also beat that time.

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