Gears 5 — all 17 Relic weapons
These campaign variants are found in Acts2–3. Look for the painted Crimson Omen near the hiding place, not a guaranteed automatic map marker.
For Relics of the Past, get an actual kill with each weapon. Picking it up is not enough. For Relic Hunter, carry three together: two primary weapons and a relic pistol. Track kills before leaving an act rather than relying on your inventory surviving story transitions. Achievement distinction (https://t.co/bdVfNIFQxl)
Act 2
1. Enforcer: first locked COG gate/Northern Passage; take left passage to cliff, then left toward omen among trees. Slower fire, harder hits.
2. Longshot: red wooden boathouse on frozen lake north of the early COG-wall objective. Perfect reload supplies an extra round.
3. Retro Lancer: after Old COG Wall, search rocks near small frozen pond; omen-marked outcrop, tree beside it. Explosive rounds.
4. Torque Bow: abandoned mine gates, optional uphill path immediately right; between rocks/wooden support. Faster charge, non-explosive bolts.
5. Boltok: central/eastern Condor-crash glacier, below ice bridge near omen. Improved handling/hip fire.
6. Boomshot: North Tower substation, gap between the two large generators. Three-round magazine.
7. Dropshot: large ice formation east of northern Old Derrick Site; circle to east/southeast snowy passage. Cryogenic payload.
Act 2 routes (https://t.co/3wTMgXbcQl)
Act 3
The open desert lets you find several of these before the story labels the area Chapter3. Follow landmarks rather than treating a chapter number as a separate map.
8. Talon: outside airport Hangar1, circle around its right side along outer fence. Active-reload benefits distinguish it from ordinary Talon.
9. Gnasher: northern cliff north of Water Tower/Cosmonaut facility; search right of omen beneath overhang. Fires a slug.
10. Claw: domed structure/tower northeast of Cosmonaut facility, bush beside omen. Active reload improves firing behavior.
11. Hammerburst: east of City Ruins, gated small compound between ruins and Waterworks; corpse/crates. Successive aimed bursts grow longer.
12. Markza: Pump Station's wrecked-car parking area, trunk beside omen rock/green flag. Automatic fire while held.
13. Snub: southeast from Rocket Hangar, green/white perimeter panel near radio tower. Two-round burst.
Desert routes (https://t.co/bdVfNIFQxl)
14. Lancer GL: south of Water Tower and west of Cosmonaut facility, beneath cliff overhang; pillar by cactus. Direct explosive projectile.
15. Overkill: isolated rock beside train tracks northwest of Bridge Control House. Hold trigger for automatic fire.
16. Lancer: outside Cargo Shipwreck, squeeze between rusted hull/barriers around its rear perimeter. Melee stun sets up chainsaw.
17. EMBAR: southeast Condor crash west of Train Turntable; detached tail section, blue container. Longer charge, greater damage.
Final-area landmarks (https://t.co/q80z8n3Dmr), Overkill compass cross-check (https://t.co/bdVfNIFQxl)
Keep a simple seventeen-name kill checklist. The special behavior is the point of these weapons, so test the relic rather than assuming it handles exactly like the regular gun. The location list does not promise a particular combat encounter will still be waiting after you finish an area.
Gears 5 — all 17 Relic weapons
· Games / Gears 5