Gears of War 4: campaign collectible route
Xbox One/Windows campaign; numbered route includes 40 other items and 10 COG tags. This is researched, not a claim of firsthand testing. Names abbreviated where the landmark is clearer. Check the War Journal between chapters.
Act I — 17 items
Prologue:
1. Security report: desk inside second bunker.
2. Thubron tag: body behind roadside blocks after that bunker.
3. Anti-COG poster: right wall entering next combat courtyard.
4. Herald: left roadside booth during Corpser encounter.
5. Wagner tag: across street, upstairs behind left pillar.
6. Beckman tag: behind burning vehicle, before ladder.
7. Bernie's will: table beside that ladder.
The Raid:
8. Manifest: crates behind fence before crane ramp; don't advance yet.
9. Protection leaflet: crate beyond red welding robot, before drop.
10. Resident list: shelf inside building near gate2.
11. Birthing leaflet: maternity waiting-area table between green chairs.
12. Lockdown notice: stairs left outside maternity, wall beside double doors.
In and Out:
13. Schematics: green console left inside Fabricator room.
New Friends:
14. Safety leaflet: statue courtyard's lower side area, stone bench.
A Few Snags:
15. Village notice: pillar near Townhall sign.
16. Breeding record: garden stairs, stacked firewood.
17. Kait's book: across bridge near barn, chair/barrel landing.
Sources: VGFAQ Act I (https://t.co/rvpdn3lmJG); Gameranx cross-check (https://t.co/lxKVwPrDsV).
Act II — 8 items
The Prodigal Son:
18. Flower: visit cemetery gate before entering manor; collect from pot afterward.
19. Birthday present: behind small shed after meeting Marcus.
20. Academy letter: ground-floor back-left room, dresser; don't follow stairs.
Geared Up:
21. Photo: fireplace room beside upstairs armory after Kestrel fight.
22. Plans: left-hand cellar worktable during escape.
23. Wine: left behind crates at burning winery/crash area.
Plan B:
24. Toy: split route's right-hand riverbed, red tractor corner.
25. Newspaper: left route, old pickup bed; cross covered bridge before barn gate if approaching from right.
The Great Escape: none.
VGFAQ Act II (https://t.co/8Yj6IlAAor).
Act III — 14 items
Almost Midnight:
26. Bracelet: vegetation left of first stone arch.
27. Book: hallway right of interactive cocoon remains, desk on left.
Night Terrors:
28. Medical form: containers left after stable encounter, before moving statue.
29. Nunez tag: right after kicked door reveals tram-station view.
30. Tourist map: statue courtyard's left arch, bench.
At the Doorstep:
31. King figurine: vault fallen column before double doors after tram; follow overlooking path.
32. Evacuation notice: cross courtyard bridge, left building's wall.
33. Museum leaflet: left stairs when camera highlights Snatcher/museum.
34. Owen tag: keep upstairs room, far-right shelf; vault to body.
Do Not Go Gentle:
35. Josefson tag: drop into catacombs, right beside Buzzkill-table area/upstairs corner.
36. Dagger: right among pots before arch flanked by statues.
Elevator to Hell:
37. Tribune: CONTROL passage, through oval doors; sharp left before control room, toilet area.
Origins:
38. Crystal: after hive-overlook scene, descend stairs and inspect shell.
39. Scavenger list: past Pouncer fight's double doors, behind left crates before stairs.
Sources: VGFAQ Act III (https://t.co/eIq3Hs5pQT); GamesRadar cross-check (https://t.co/KqSRFX76fw).
Act IV — 7 items
Get Out:
40. Disposal form: left behind rocks, beside second mining cart after opening wall gap.
No Detours:
41. Rush tag: body left, opposite huge broken wheel.
Knock Knock:
42. Orders: building left of dam-entry battlefield, corner near blue barrels.
Powerless:
43. Wood tag: after giant gears and two-person doors, left control room, behind console.
44. Rations: after moving-chain battle/two doors, follow wall marked13E to crates.
Storm Warning:
45. Yates tag: substation's right office, desk on left.
46. Letter: after destroying coil, fan room's left stairs; vault sandbags into side room.
VGFAQ Act IV (https://t.co/n0iH4mz4k8).
Act V — 4 items
Convergence:
47. Pham tag: after cutting gate into statue courtyard, right-hand dead-end alley.
48. Work order: Centaur factory Electrical Room, console; before catwalk.
Killing Time:
49. Scavenger list: after radio defense, drop via van; beyond arch, right garage workbench.
Gate Crashers: none.
Release:
50. Necklace: story-awarded during final scene; no hidden pickup route.
VGFAQ Act V (https://t.co/xcIzgUlouq).
Gears of War 4: campaign collectible route
· Games / Gears of War 4