Gears of War: Judgment — achievement guide
Standard Xbox 360/backward-compatible list: 70 achievements, 1,500G. This is a researched requirement-and-method guide, not a claim that I tested the servers or personally earned these.
Before getting into this: don't start this expecting a clean 100% from a new save. Sybarite is currently flagged partly discontinued; Golden Artifacts is flagged discontinued. Old guides saying everything is obtainable are not reliable current service checks. Nothing here requires buying anything or altering a save.
Campaign: get the story, tags and Declassified work together
Complete each chapter for: They Called Him Karn (Museum of Military Glory), Open Arms (Halvo Bay Military Academy), The Real Thing (Seahorse Hills), Take Back This City (Onyx Point), I Told You (Downtown Halvo Bay), This One's Not Over (Courthouse). Finish Aftermath for Friends.
Determined / Steel Nerves / Iron Fist / Lion Heart: finish the campaign on Casual / Normal / Hardcore / Insane respectively. Higher difficulty covers the lower requirements. Finish once to unlock Insane. Blood Brothers: complete the campaign cooperatively; keep a chapter checklist rather than assuming a late join covers missed sections. Party People: play a section with four human players.
Challenge Accepted / Never Give Up / Quality Soldiering: finish one / twenty / all Declassified missions. Activate the red mission marker before the fight, then satisfy its altered conditions. Seriously Judgmental: complete every Declassified mission on Insane; stars are a separate requirement.
Campaign achievement reference (https://t.co/1rXJkEv0rk)
Stars, Aftermath and tags
Rising Star: 50 stars at Casual or higher. Shooting Star: 75 at Normal or higher. Star Struck: 100 at Hardcore or higher. Superstar: all 126 on Insane—three in each of the 42 main-campaign sections. A completed section isn't automatically a three-star section. Check its difficulty-colored rating before leaving it behind. Activate Declassified modifiers; use headshots, executions, gibs and varied ribbons to improve the score. Avoid being downed and losing progress. Replay the specific sections short of three stars instead of starting the entire campaign over.
The Aftermath: earn 40 stars to unlock Aftermath. A Peek into the Future: watch its teaser. Never Forgotten / Veteran Remembrance / Respect for the Fallen: collect 10 / 25 / all 48 tags. The final total includes six in Aftermath; use the separate 48-location guide.
Star requirements and strategy (https://t.co/k5RFEXfwEf), Insane unlock (https://t.co/dlEPst9Wu8), achievement catalogue (https://t.co/tdxGjnCw6k)
Medals and levels
Ribbon Master: earn three different ribbons in one campaign section. Pick a section with enough enemies and deliberately vary how you kill them; repeating the same ribbon three times does not count. Proud Wearer: Stats & Awards → Medals, select an earned medal and equip it. Ready for War: earn any Onyx medal. A straightforward route is Survivalist: finish 40 campaign sections without checkpoint reloads. Use Casual and replay a short section you can clear consistently.
Level 5 / Level 10 / Level 20 / Level 30 / Level 40 / Level 50: earn XP to each threshold. Let's Do This: reach 50 and choose re-up; Fearless: repeat for your second re-up; Unstoppable: repeat for the third. Level 50 by itself does not perform the re-up. Work through other objectives while earning XP instead of grinding first and repeating the same work afterward.
Sybarite: Onyx War Supporter, historically 30 distinct special-event ribbons. Current partial-discontinuation flag means existing event progress matters; do not promise a new account can finish it. Check your own medal before planning around this.
Medal instructions (https://t.co/DQjNfk7yii), Survivalist route (https://t.co/dut7BqMEgg), level/re-up list (https://t.co/tdxGjnCw6k), current Sybarite flag (https://t.co/OksoZQEn5v)
Multiplayer: use a checklist, not memory
Globe Trotter: win FFA, Team Deathmatch and Domination on each of Gondola, Rig, Library and Streets: twelve distinct combinations. Casual bots in private matches work. Doing this also covers All Rounder (one win in each mode), Roaming Free (all four FFA maps), Team On Tour (all four TDM maps) and Dominator (all four Domination maps). Team Leader: extend TDM to ten round wins.
Survivor: clear wave ten on Skyline, Island, Estate and Junkyard in Survival. Protect the current objective, keep ammunition supplied and repair defenses rather than chasing every kill. Jack of All Trades: ten Overrun wins. Overran: win Overrun on each of those four maps.
Versus map/mode matrix (https://t.co/Ligd053rQ5), Survival and Overrun (https://t.co/jc9MaFguwh)
Death to Locust: one kill as each COG class in Overrun or Survival: Soldier, Medic, Engineer and Scout. Change classes between lives. Death to the COG: one kill as each Overrun Locust: Ticker, Wretch, Grenadier, Kantus, Rager, Serapede, Mauler and Corpser. The first four are free; earn points for the stronger four. Turn Mercy Rule off in a private match if you need more time. Ticker explosion, Wretch melee, Kantus pistol and the heavy creatures' attacks all provide distinct class credit.
Locust class checklist (https://t.co/IzwUVDg6pu), COG class requirement (https://t.co/DQjNfk7yii)
Call to Arms: ten achievements
BOOSHKA!: earn 50 double-kill ribbons using the Booshka on Terminal. Use the Soldier in Overrun against human-controlled opponents, not bots; private matches are documented to work. Two cooperating opponents can use Tickers and stand together. Two separate kills too far apart will not earn the ribbon. Human-opponent requirement (https://t.co/XTRY12cj4R)
Don't you die on me!: revive 100 teammates as Medic on Terminal. Stay near the fighting, but don't run into the same fire that downed them.
Surprise!: kill two enemies together when a Corpser emerges. Burrow toward a group and time the emergence. The original requirement specifies Public/Ranked Overrun; do not assume bot-filled private credit without checking the current tracker. Two cooperating human Scouts are a practical target setup. Mode requirement (https://t.co/lzqxqjg7YH)
Professional Locust: 100 kills with each of the eight Locust classes above. Track each class separately; 800 total with the wrong distribution is not enough.
All Aboard!: win Hardcore Survival on Terminal with all five players as Soldiers. Coordinate ammunition drops and cover separate approaches; nobody can switch to a Medic or Engineer to rescue the attempt.
Old School Marathon: play ten matches on Blood Drive.
Like A Boss: finish first in FFA on Boneyard five times.
You Looking At Me?: win TDM with your entire team wearing the Car 13 armor skin; coordinate everyone's selection before starting.
Call to Arms requirements (https://t.co/LaAfYmaWUY), Professional Locust (https://t.co/hLtPOHn1lF)
Captain Sera: on Boneyard, earn a five-kill spree while carrying the Boomshield. Use cover and don't discard the shield between kills. Long Bomb: stick an enemy with a grenade from more than fifty feet on Boneyard. A stationary consenting partner makes judging the distance easier. Original descriptions say public/ranked; later private-match guides exist, including bot-filled Long Bomb attempts. Try the documented private route rather than treating the old public wording as proof every DLC objective needs matchmaking; do not extend that assumption to Golden Artifacts.
Captain Sera (https://t.co/z61JoNjt5J), Long Bomb and updated private methods (https://t.co/QLJo5NXp1Z)
Lost Relics: ten achievements
You Can't Hide: earn Tree House Predator on Ward: kill a Scout occupying a perch. Getting it Done: destroy the generator within eight minutes on a DLC map. Focus the objectives as Locust instead of farming kills. Dread the Rage: earn a multikill as an enraged Rager on Ward; get close before triggering rage. Drop the Mic: finish Survival wave ten on Ward, Normal or higher, without losing the first e-hole. Assign defensive lanes and protect/repair that first objective throughout.
Flag Runner: capture a Breakthrough flag on Streets, Rig, Gondola, Library, Lost City, Museum and Checkout. Flag Dropped: kill opposing flag carriers twenty times. For Gorasnaya!: capture five Breakthrough flags while playing Paduk. Pendulum Wars: win TDM, Domination and Breakthrough with the whole team wearing UIR armor. Confirm the skin, not just the character.
Lost Relics requirements (https://t.co/PVIh8W2b5O), Tree House Predator definition (https://t.co/pZwQsaaABu)
Look What I Found: in one Lost City FFA match, kill with each of five default pickups: One-Shot, Longshot, Boomshot, Scorcher and incendiary grenade. Use a private match with a Casual bot and leave pickup spawns unchanged. Longshot and One-Shot sit high; Scorcher is beside the stream, incendiaries low near the map edge, Boomshot on the rotating bridge. Use a nearby switch to turn the bridge. Take weapons from their map spawns to avoid conflicting reports about dropped-weapon credit. Don't end the match until all five are recorded.
Pickup route (https://t.co/4GjgPL1J0O)
Golden Artifacts — currently blocked: historically required winning public/ranked Execution on Museum with every player using gold character and weapon skins. This is not a private-match substitute. Current flag reports cite the missing required playlist/map combination. Don't spend money on skins or coordinate an entire group on the promise this works now. Recheck only when there's evidence the playlist has returned.
Current flag-change record (https://t.co/plGavN3KiW), 2026 reports (https://t.co/LNBgOEuiKf)
Gears of War: Judgment — achievement guide
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