Gears of War 3 — all 65 Seriously 3.0 medals
Onyx targets below; not the optional legacy/beta medals. Use the updated game: launch-era guides contain obsolete thresholds. This is the long grind, not a quick checklist you knock out in a weekend.
Versus: 43 medals
1. Vengeful: 100 nemesis executions
2. Captor: 1,000 kills while holding a captive
3. War Supporter: 30 qualifying events; current access caveat below
4. MVP: 500 MVP ribbons
5. Field Service: Level 100
6. Veteran: 4,000 matches
7. Match Winner: 3,000 wins
8. Headshot: 6,000 headshot kills
9. Heavy Weapons: 6,000 heavy-weapon kills
10. Explosives: 6,000 explosive kills
11. Finisher: 6,000 executions
12. Skunker: 2,500 match sweeps
13. Leader: 300 Untouchable ribbons
14. Abductor: 500 enemy-leader captures
15. Assistant: 5,000 assists
16. Medic: 1,200 revives
17. Cover: 600 Buttoned Up ribbons
18. Active Reloader: 25,000 perfect reloads
Vengeful and Leader were reduced by Title Update 2; don't grind the obsolete 500/1,500 targets. Update discussion (https://t.co/NvJLFvK4wj). Other opening targets: medal reference (https://t.co/JLh6Wqy4aV).
19. Lancer: 6,000 kills
20. Hammerburst: 6,000 kills
21. Retro Lancer: 6,000 kills
22. Gnasher Shotgun: 6,000 kills
23. Sawed-Off Shotgun: 6,000 kills
24. Pistols: 6,000 kills
25. Spotter: 12,000 enemy spots
26. Pyro: 3,000 fire kills
27. Sapper: 1,000 enemy grenades destroyed
28. Guardian: 1,200 leader rescues
29. CTL: 3,000 matches
30. KOTH: 3,000 matches
31. Warzone: 3,000 matches
32. Execution: 3,000 matches
33. TDM: 3,000 matches
34. Wingman: 3,000 matches
35. Allfathers: Onyx in all six match-type medals
36. Master-at-Arms: Onyx in the five starting primary weapons
37. Rifleman: Onyx in all three starting rifles
38. Hard Target: 3,000 Last Man Out ribbons
39. Shock Trooper: 3,000 First Blood ribbons
40. Old Schooler: 3,000 curb stomps
41. Battle Mistress: 1,000 matches as a female character
42. Sovereign: 500 CTL round wins as leader
43. Special Teams: 6,000 map-pickup weapon kills
Weapon/mode requirements (https://t.co/el4yrNWEOm). Allfathers totals 18,000 matches across six modes, not 21,000.
Horde: seven medals
44. For the Horde!: All 50 waves on Insane
45. Horder: 2,000 waves
46. Architect: 300 Founder ribbons
47. Squad Leader: 500 Point Man ribbons
48. Field Engineer: 1,000 fortification modifications
49. Big Money: $5,000,000 earned
50. Loot Courtesan: 100 challenges
Beast: seven medals
51. I'm a Beast!: All 12 Insane waves without failing
52. Beastly: 600 waves
53. Motivator: 1,500 teammate heals/revives
54. Dismantler: 3,000 fortifications destroyed
55. Ruthless: 1,100 humans killed
56. Investor: $1,000,000 earned
57. High Roller: 75 Ready for the Heavies ribbons
Horde and Beast reference (https://t.co/WVLx0dPWaP).
Campaign: eight medals
58. King of COG: 7,500,000 Arcade points
59. Number 1: 240 first-place Arcade chapters
60. Warmonger: Every Arcade chapter on Insane
61. Force Multiplier: 100 maximum-multiplier chapter completions
62. Survivalist: 240 chapters without dying
63. Aficionado: 500 Arcade chapters
64. Doorman: 2,000 object interactions
65. Tour of Duty: Campaign completed on Insane
Campaign reference (https://t.co/l09PfAgJ0F).
How to organize the grind
Do several counters together instead of treating these like 65 separate projects. Play a female character during the match grind. Use whichever starting weapon still needs kills; spot enemies and practice perfect reloads while doing it. Curb stomps also advance execution progress. Save a small set of private-match presets so you aren't rebuilding settings every session.
For ribbon-dependent medals, fill Versus lobbies with bots. Use multi-round matches for sweeps. CTL bundles captures, rescues, leader wins and Untouchable opportunities; arrange roles with a second player rather than hoping bots cooperate. A nemesis must repeatedly kill you first; retaliating too soon defeats the setup. Track the medal counter after a short test before committing to hundreds of repetitions. Practical medal setups (https://t.co/O6o6ZxcKce)
Horde combines cash, waves and fortification work naturally; keep a separate missing-wave checklist for Insane. Beast combines destruction, cash and kills, but rotate into healing units for Motivator. For campaign repetitions, choose a chapter you can finish consistently and check the chapter-result screen rather than assuming a checkpoint reload awarded a completion.
Service warning: War Supporter is the dependency you must check first. Current reports describe missing event credit; owning 29/30 does not establish that the final credit is obtainable. See the main achievement guide's current service note. No save deletion or progress modification is recommended. This appendix describes requirements, not a claim that every account can currently complete them.
Gears of War 3 — all 65 Seriously 3.0 medals
· Games / Gears of War 3