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Mirage: a few skills that actually help

· Games / Assassin’s Creed Mirage

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Mirage: a few skills that actually help Base Baghdad skill picks; Valley of Memory additions separate. Mirage isn't one of my favorites, but that doesn't mean there isn't good stuff in it. If you're going through it, these are the skills I'd pay attention to instead of just buying whatever happens to be next. Knife Recovery is a sensible early goal if you use throwing knives. You can retrieve them from bodies instead of constantly replacing them. Extra Tool Capacity opens more tool unlocks with the Banu Musa brothers at a bureau. I'd rather have more ways to deal with a situation than keep forcing the same approach every time. Pickpocket Master makes the timing easier for valuable pouches and removes it for easier ones. That's useful for collecting money and tokens, but it isn't a promise that every difficult theft becomes automatic. Tool and pickpocket skill details (https://t.co/eaYq8GSpTF). Chain Assassination helps with two guards close enough to cover each other. After the first assassination, you can follow up on a nearby second target, or use an available throwing knife for a more distant one. Counter Roll is worth working toward if armored enemies keep causing problems. Dodge into an unblockable attack at the right moment to get behind the attacker. It's a timing tool, not a reason to stand there trading hits with everyone. Those would be my priorities: keep the knives useful, give yourself more tools, and have a way to handle the guards who won't politely stand alone with their backs turned. Chain Assassination and Counter Roll functions (https://t.co/v2zAf3qlAv).

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