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Mass Effect: Andromeda trophy guide. Every trophy, what actually counts, and the stuff worth checking before you start another run. 🏆

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Mass Effect: Andromeda trophy guide. Every trophy, what actually counts, and the stuff worth checking before you start another run. 🏆 PlayStation: 56 trophies, including the platinum. Xbox and Steam: 55 achievements. Andromeda is separate from Legendary Edition. Already finished the story? Keep that save. Free roam lets you clean up plenty of this without starting over. Check your unlocked list first, then check your romances, Remnant puzzles and remaining Architect fights. Quick plan: • Keep manual saves before vaults, major missions and romance commitments. • Start sending Strike Teams early. Their missions run on real-world timers. • Respec at the Tempest med bay when you need different powers. Your starting training doesn't lock you out of the combat trophies. • Most cleanup can be done on an easier difficulty. If you're still earning Unwavering through Insanity, do NOT lower it until the trophy unlocks. • Full completion isn't strictly offline. APEX uses the multiplayer menu, and Strike Teams also need an online connection. Regular co-op matches can be avoided by taking the campaign/Strike Team alternatives below. SPOILERS BELOW: story missions, loyalty quests, romances and late-game locations. THE STORY TROPHIES • First Contact: reach Habitat 7 during the opening mission. • Pathfinder: become the human Pathfinder after the prologue. • Initiated: get access to the Tempest. • World-Shaper: activate the first vault on Eos during A Better Beginning. • Foothold: establish Prodromos, your first outpost on Eos. Either outpost type works. • First Steps: arrive on Aya and meet the angara. • Full Roster: recruit all six squadmates: Cora, Liam, Vetra, Peebee, Drack and Jaal. Story progression supplies the full team. • Exaltation: finish the facility section of A Trail of Hope. Saving the prisoners or destroying the facility both qualify. • Liberation: rescue the salarian ark during Hunting the Archon. • Activation: activate the Remnant city during The Journey to Meridian. • Family Connections: restore the Pathfinder's SAM connection during Meridian: The Way Home. • Mission Accomplished: finish the main story and activate Meridian. LOYALTY AND ALLIANCES Keep speaking to the crew and checking emails between main missions. Finish each character's preceding quests to unlock these loyalty missions, and complete the follow-up conversations rather than leaving immediately after the fighting. • Buccaneer: recover the krogan transport in Nakmor Drack: A Future for Our People. • Building Bridges: finish Jaal Ama Darav: Flesh and Blood and resolve the Roekaar leader situation. • United: finish Liam Kosta: All In. Despite the wording, this is Liam's loyalty trophy, not a requirement to build every outpost. • Helping Hand: finish Vetra Nyx: Means and Ends, helping Sid. • Signal Tracking: finish Peebee: A Mysterious Remnant Signal. Her earlier Secret Project quest is not the same mission. • Role Model: rescue the asari ark in Cora Harper: At Duty's Edge, including the closing conversation. Either asari Pathfinder choice works. • Alliance: save before Kadara's High Noon quest, then complete it and the follow-up with the faction you support. Sloane or Reyes can qualify. Work through Behind Enemy Lines, A People Divided, Healing Kadara's Heart, Modern Medicine, Precious Cargo and Night on the Town to reach it. There's no trophy demanding one particular Pathfinder succession choice or Captain Dunn outcome. Don't confuse those story decisions with the early Pathfinder trophy. MISSABLE CHECKS • Matchmaker: finish romances with THREE DIFFERENT characters across your playthroughs. Flirting alone isn't enough, and Peebee's casual no-strings encounter alone does not finish her romance. Keep picking the heart options, do the relevant loyalty/relationship quests, read their emails and finish the final romance scene. For a planned Scott run, Avela + Keri + one completed exclusive romance is a straightforward route. Avela's Aya quests are Recovering the Past, Forgotten History and Task: Past, Present, and Future; the final step follows The Journey to Meridian. Keep up with Keri's interviews on the Nexus. Most full romances become exclusive, so keep a save before committing. If your current Ryder has missed the necessary flirting, use an earlier save or a later run for the remaining distinct partner; three full campaign completions are not required. You can also finish different romances on separate branches of a pre-commitment save: complete one, save it separately, then reload the earlier branch to finish another. This is useful for Sara, who can't romance Avela. • Cryptographer: solve 20 Remnant decryption puzzles in ONE playthrough. There are 22 documented puzzles: Eos 4, Voeld 6, Havarl 3, Kadara 2, Elaaden 5, H-047C 1 and Khi Tasira 1. Six are missable: one inside each of the five main planetary vaults, plus the late-game Khi Tasira puzzle. Search side rooms before triggering the vault's purification sequence or leaving a one-time mission area. Solve them manually rather than relying on bypass keys, and check the Accomplishments counter. If you missed too many, NG+ is a fresh attempt at the 20-in-one-run requirement, not a guaranteed shortcut that adds your old total. • Friendly Fire: unlock Remnant VI through Peebee: Secret Project, summon it, then aim at an enemy and press its power button again to ORDER an attack. Do this for all six types: Breacher, Observer, Assembler, Nullifier, Destroyer and Architect. Let the VI actually land damage; don't just summon it nearby. Strip shields first where applicable and keep your own checklist. Tag the other five types while vault/story encounters are available too, especially Destroyers. The danger is running out of the limited Architect encounters. Get this done before clearing every Architect fight. If you've already finished the story and killed them all, you'll need an earlier save or another run. An Assault Turret does not substitute for Remnant VI here.

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