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Metro Exodus achievement guide (8/9)

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Metro Exodus achievement guide (8/9) New Game+ and The Two Colonels Story/ending spoilers below. The New Game+ trophies came with the free Ranger Update. They are not part of either story DLC. Finish the main campaign first to unlock New Game+, then choose the modifiers before starting the next run. Do your cleanup first and protect the completed campaign save before you replace its active progress with a new run. Mutation — Finish a New Game+ campaign with at least one modifier switched on. Iron Mode counts, so you can combine those two rather than doing separate runs just for them. Don't confuse a fresh ordinary New Game with New Game+. Iron Mode — Enable Iron Mode when setting up New Game+ and finish the campaign. It removes saves within chapters: dying or quitting partway through a chapter means losing that chapter's progress. Reader difficulty is allowed. I would separate this from Ranger Hardcore unless you specifically want the extra challenge. The long open chapters are where a careless fall or crash can cost you most. Toy seller — Collect the three hanging toy types in New Game+: fish, sun and teddy bear. This is a different teddy bear from Nastya's Volga side quest. A straightforward route is: - Fish, Volga: the terminal's little Catfish-control room, near the trolley sequence. Look for the hanging fish ornament. - Sun, Caspian: inside the friendly hermit's broken ship. Enter through the break, pass the spiders and climb the ladder; the ornament is in his room. - Bear, Taiga: the early school building beside the large statue. Go into the back room on the right and check by the window. These are NG+ interactions. Finish the toy search during that run instead of trusting an old chapter-select save to preserve the right mode. The Two Colonels: all eight Set the difficulty to Normal before starting the DLC if you want everything in one run. The challenge is combining the no-medkit requirement with the melee and boss tasks. You can split those across runs if you prefer. New Year — Continue the story through the New Year celebration. No special dialogue choice is needed. Duty and conscience — Make the required decision during the search of Petrovich's home. Either choice earns this one; it isn't a particular moral-ending requirement. Father and son — Keep following the story through Khlebnikov's conversation with Kirill. This is automatic story progress. Real Colonel — Finish the DLC and let the ending play. Any difficulty works for this individual trophy. The whole picture — Pick up all nine diary pages. Check the menu as you go: three early tunnel notes, then the Trader's Note, Letter and Investigation Report, followed by the three Stalker's Diaries in the final section. The last one is after the elevator-shaft sequence, before the final crawl. There is no separate checkpoint menu that lets you jump directly to every missed page, so use a chronological route before passing one-way sections. Mind you, it's quite heavy! — Get three Nosalis kills with the flamethrower's melee swing, not its flames. The late bunker encounters supply the targets. Equip the flamethrower and use the melee input; make sure the finishing damage is the swing. If you are also protecting the no-medkit run, this is a good place to make a save beforehand or leave the melee task for a separate easier run. Dodge master — During the Blind One boss fight, avoid every thrown attack. Be ready to sprint sideways as soon as control returns at the opening. Keep burning it while you can, then use the breaks between phases to refill and pressurize the flamethrower. Do not assume a fight counts just because you survived it; getting hit by a thrown body fails the requirement. It's just a scratch — Complete the entire DLC on Normal or higher without using a medkit. Check difficulty before launch and never lower it during the attempt. You can take damage; the restriction is using healing items. Keep quicksaves from before dangerous sections, burn the wall growth before walking into it, and use cover during the human firefight. Scripted health restoration is not a medkit use. Don't rely on using a medkit and then reloading to erase the failure. The Two Colonels diary locations, in order: https://t.co/NxeDFwzXsZ

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