Miles: recovery and Mega Venom Blast
The recovery route from Jolt is Bio-Siphon (1) → Venom Clouds (1) → Critical Venom Stun (1).
Bio-Siphon helps recharge abilities when you attack Venom-Stunned targets. Venom Clouds adds useful clouds to your ability use: ordinary Venom clouds can support healing, recharge, and stun, while the evolved version can detonate and knock enemies down. Critical Venom Stun gives stunned enemies a chance to become eligible for a finisher without spending Focus.
The other route from Jolt is Mega Venom Blast: Beacon of Might (1). From there, take Self-Care (1) and/or Recharge (1), then Overcharge (2).
Beacon of Might adds a blinding flash beyond the immediate damage area against human enemies. Self-Care fills Focus when you use the blast. Recharge improves meter gain. Overcharge partially restores abilities for every enemy hit.
That completes Miles' 17 nodes. The practical idea is to make one successful action support the next. Stun an enemy, capitalize on that stun, recover an ability, and use that ability to manage the next threat. If you build around these effects and then never attack the stunned enemies, you're leaving a lot of the benefit unused.
Miles: recovery and Mega Venom Blast
· Games / Marvel's Spider-Man 2