There are smaller and stranger objects that belong in the picture too.
Wonderland's looking glasses function as thresholds. They are a category of magical object rather than one interchangeable mirror with a single ownership history. The carnival hat at the beginning of the ongoing series is another example: something a child brings home carries the threat into an apparently ordinary setting.
In the original Grimm Fairy Tales #35, Don's portrait sustains his youth. It is a personal supernatural object with consequences for the life built around it, rather than a weapon sought by rival armies.
The Three Snake Leaves story in #33 sits near the edge of this inventory. It deals with restorative material and its consequences, including the parallel with a present-day attempt at a cure. That's worth tracking, while keeping magical materials separate from forged relics such as Lysraseri.
Taken together, these objects do very different things. Some open a path, some offer power, some preserve or restore life, and some take power away. Their restrictions matter as much as their abilities: who can retrieve them, who can safely hold them, what they contain, and what happens when they pass into someone else's hands.
There are smaller and stranger objects that belong in the picture too.
· Comics / Grimm Universe