4/6 · Avalanche · Disruption and demolition
Avalanche introduces himself to the team's internal argument by destroying the sculpture Blob means to use against Pyro. It is a quick demonstration of his place in the group: when somebody reaches for a solid object, he can break it apart before it becomes a weapon.
His vibration powers carry that problem into the battle with the X-Men. Safe footing becomes unreliable, and the space around the heroes can be turned against them. He gives the Brotherhood a way to disrupt several opponents without needing to overpower each of them in a separate fight.
Destiny's warning during his clash with Nightcrawler shows how useful those different abilities can be together. A fast, teleporting enemy is much less difficult to hit when someone tells you where the next attack is coming from.
Nightcrawler has a sensible way to approach him: stay mobile and hit from different directions before Avalanche can get comfortable. The warning from Destiny interferes with that plan. It is a small example of actual cooperation in a team whose introduction has mostly involved arguing. Once the attack starts, they can make each other considerably harder to beat.
His eventual collision with Blob shows the opposite side of a crowded fight. The X-Men turn one Brotherhood member into a problem for another. Avalanche can make the floor dangerous for his enemies, but he still has to pay attention to what the other fighters are doing above it. Raw destructive ability does not give him control over every exchange.
Avalanche is particularly suited to an operation meant to become chaotic quickly. The X-Men arrive trying to protect a person inside a building. He can make the building, and their route through it, part of the danger.
4/6 · Avalanche · Disruption and demolition
· Comics / Marvel / X-Men