https://t.co/RVcauDGI8e
This has been one of the main labs I've been working on for the last few weeks and it's gotten really out of hand and time-consuming. I've been working on creating three different 3D models and it's been a hell of a ride because I've tried a dozen different techniques and a dozen different ideas. I've redone the whole set of characters seven or eight times over because I kept running into issues, because this is my first time seriously creating 3D characters.
It's been coming along nicely. I have three characters now that I think are relatively close to what I want. They have a total of 18 hairstyles between the three of them and a total of 150 different outfit combinations. It sounds like a pretty hefty number but this is a massive amount of work to get the models correct.
Originally I was generating and creating the models with hair and that wasn't working because when I wanted to change hairstyles it was a nightmare. When I finally started creating all the assets, I had scaling issues. It's just been a hell of a nightmare trying to get all this done.
It's probably not going to be as high quality as I was hoping in the first version. It sucks because I put a lot of time into this but I'm trying to get it to a point now where I can just launch the most recent changes, just because of how much time I've spent working on this.
I have put a ton of time into these character models and even now I'm trying to get the hairstyles aligned because I've got to get the hair on the head and everything and the clothing styles all fit. There's a lot of work that I'm putting into this and time and some of them are turning out really nicely. Others are a lot more work.
Originally I wanted to do characters that had more clothing options and everything but I'm not even sure I'll be able to get to that point first. At this point I may have to suffice with getting the characters created within the initial clothes because even when I generate 3D clothes, I'm having a lot of issues getting them to fit on the models and the characters. I'm still trying to decide the best way to do that.
https://t.co/RVcauDGI8e
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