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This is a general update on some of the stuff I'm working on today.

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This is a general update on some of the stuff I'm working on today. I launched a new open source project earlier: a PDF editor, very rudimentary for now, but my goal is to shoot for something that is as feature-heavy as Adobe but free because they charge way too much. I have this weird thing where every time I go to a site to try to get free PDF editing, it'll let me edit it but then when I'm done it tries to charge me to get the result. I don't want to. I want to try to keep that from ever being an issue again because I want to create one that has all possible editing features and I'll just open source the whole thing so no one ever has to pay for editing again because that's weird. I've worked on the basic version of that and released it on my open source projects. I've been working a lot today on the map for Otherworld, one of the ones I posted about earlier, and I've got a lot of progress on that. The map is finally coming together. I'm kind of going street by street now and reorganizing things the way that I want, moving things around, and organizing things. I think it's going to be a work in progress. I think I'm at a point now where I'm going to start adding new features into the game as I work on the map and test it out (because I think me spending a lot of time playing the game in that area is what's going to really help that map come alive). I'll be working on that over the next few weeks because I think that's, at the moment, my favorite project. I've got my other project, like I said: I'm doing a serial entrepreneur ecosystem. All these different things that I'm building and putting time into are, so far, one of my favorite projects. I'm going to be putting a lot more time into this one than I expected. I plan on, at some point, getting friends and family, potentially maybe even hiring voice actors, if not myself, so I can start getting some voice acting in the game. I think that'll be a huge positive benefit because I plan on building out a full storyline. I have a lot of plans with this game but it turned out to be much more of a plan than what I originally had. Originally I was just messing around with 3JS and messing around with the characters, 3D models, and layouts and I just started building something with it. I started building two different projects at the same time. This one got my attention so I just started putting a bunch of time into it because of that.

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