I got two games I'm working on and both of them require different types of characters.
1. A life simulator: there's going to be something in the game that you take or that you do that lets you slip into an alternate reality and then there are going to be multiple versions of reality. Each one has the same underlying engines and mechanics but completely different gameplay. I'm not going to say too much now because this is one of my experiments and I don't even know if I'll stick with it. I'm just kind of testing around to see if I can get a basis started. Having a lot of fun with it so far.
2. I was experimenting with some open source stuff to build out a bigger game world. I got frustrated with that one so I took a break from it just to focus on this one but I'm off to a good start. I'll post an initial demo sometime this week. It won't be ready but it'll be an initial playable version, just to kind of see how it goes. Still working on it.
I got two games I'm working on and both of them require different types of characters.
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