Today I've got a pretty busy stack. I'm working on my Roblox game. I'm trying to get the models built into the game and animated correctly. I'm having to figure out a lot of stuff about how Roblox works so I'm working on that.
I launched my foundry project for the API foundry on my labs as an official lab but I'm still fine-tuning everything out, testing the payment gateway, and making sure all the APIs are complete. I should be done with that later today or tomorrow and then I'm going to post about it here once it's officially live and sitting, waiting for Google to index it.
I'm also working on many forge, which right now only has a couple of mini games. I've already got it set up as a lab but I want to have a lot bigger selection from the beginning so I'm also going to be working on that today.
All that mixed with ongoing client work that I'm dealing with and everything else. I haven't really had time to do any writing in the last few weeks because I'm trying to get a foundation set up for me, starting to push a little bit harder as a serial entrepreneur. I'm trying to grow everything but I plan on getting back to writing sometime this week and getting back on it pretty consistently. I plan on marketing my writing a lot more because I've been writing a long time. I'm always trying to improve so I'm looking forward to seeing how that goes but today is pretty packed.
I've got some of my older text-based games. They don't have a huge visual UI but they're mostly text-based. I got a few of them that I launched a while back and an initial version one. I'm about to do huge updates for those in the coming weeks as well.
Today I've got a pretty busy stack. I'm working on my Roblox game. I'm trying to get the models built into the game and animated correctly. I'm having to figure out a lot of stu…
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